NPC_1

Beast Harmony Darkness

Herder of Durulz (Ducks), Initiate of Argan Argar

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Created at 2026/10/11 by Tim Brittain


Description

NPC is Paranoid and Smart. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 5 25%
Constitution 13 65%
Size 7 35%
Dexterity 15 75%
Intelligence 15 75%
Power 14 70%
Charisma 18 90%
Attributes
Rune Points (Argan Argar) 3
Damage Bonus -1D4
DEX Strike Rank 2
Hit Points 12
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 50%
Darkness Darkness 80%
Earth Earth 60%
Beast Beast 85%
Harmony Harmony 85%
Rune Spells
Dark Walk Darkness Movement 1
Dismiss Darkness Elemental Darkness 1
Suppress Lodril Darkness 3
Movement
Ground 5
Water 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 13%
Spirit Magic
Darkwall 2
Detect Magic 1
Protection 1
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Climb (40) 80%
Jump (45) 60%
Swim (80) 110%
Communication (+10%)
Dance (10) 25%
Sing (10) 80%
Speak (Darktongue) (0) 30%
Manipulation (+10%)

Knowledge (+5%)
Animal Lore (5) 20%
Cult Lore (Argan Argar) (0) 20%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 60%
Peaceful Cut (10) 55%
Read/Write (Darktongue) (0) 20%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Argan Argar) (0) 50%
Perception (+5%)
Scan (25) 40%
Track (5) 20%
Ranged (+10%)
Javelin (10) 85%
Sling (5) 25%

Melee (+10%)
1H Mace (15) 35%
1H Spear (5) 35%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 60%
Stealth (+15%)

Agility (+5%)
Boat (25) 35%
Climb (40) 80%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 60%
Ride (Horse) (0) 0%
Swim (80) 110%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (25) 35%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 80%
Speak (Darktongue) (0) 30%
Speak (Heortling) (50) 60%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Argan Argar) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 60%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 55%
Plant Lore (5) 10%
Read/Write (Darktongue) (0) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Argan Argar) (0) 50%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 20%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 85%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 60%
Small Shield (15) 25%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 35% 1D8+1-1D4 6
/12
Medium Shield 60% 1D4-1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 85% 1D10-1D-2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal