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NPC_1
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--- NPC_1 --- Runes: Beast Harmony Darkness Type: Player Character Homeland: Durulz (Ducks) Occupation: Herder Initiate of Cult: Argan Argar Standard of Living: Poor Income: 60 L Ransom: 500 L Description: NPC is Paranoid and Smart. She is a Heroic adventurer. (She/Her) Stats: Strength: 5 (25%) Constitution: 13 (65%) Size: 7 (35%) Dexterity: 15 (75%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 18 (90%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: -1D4 Hit Points: 12 Healing Rate: 3 Magic Points: 14 Movement: Ground: 5 Water: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 13% **Cults: Argan Argar - Initiate - Rune Points: 3 Elemental Runes: Air 50% Earth 60% Darkness 80% Power Runes: Beast 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 80% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 0% Swim 110% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 35% Intimidate 25% Intrigue 15% Orate 20% Sing 80% Speak (Darktongue) 30% Speak (Heortling) 60% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Argan Argar) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 60% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 55% Plant Lore 10% Read/Write (Darktongue) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Argan Argar) 50% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 20% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 35% 1H Spear 35% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 85% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 60% Small Shield 25% Spirit Magic: Darkwall (2pts) Protection (1pts) Detect Magic (1pts) Rune Spells: Dark Walk (1pts) Suppress Lodril (3pts) Dismiss Darkness Elemental (1pts) Melee Attacks: Broadsword 35% 1D8+1-1D4 SR 6 12/12 HP Medium Shield 60% 1D4-1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 85% 1D10-1D-2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** NPC_1 ** Runes: Beast Harmony Darkness Homeland: Durulz (Ducks), Occupation: Herder, Initiate of Cult: Argan Argar STR: 5, CON: 13, SIZ: 7, DEX: 15, INT: 15, POW: 14, CHA: 18, Derived Stats: Hit Points: 12, Magic Points: 14, Damage Bonus: -1D4, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 13%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Argan Argar - Initiate - Rune Points: 3 Runes: Air 50%, Earth 60%, Darkness 80%, Harmony 85%, Beast 85%, Skills: Swim 110%, Javelin 85%, Climb 80%, Sing 80%, Jump 60%, Speak (Heortling) 60%, Herd 60%, Medium Shield 60%, Peaceful Cut 55%, Worship (Argan Argar) 50%, Spirit Combat 45%, Scan 40%, Farm 35%, 1H Mace 35% Spirit Magic: Darkwall (2pts), Protection (1pts), Detect Magic (1pts) Rune Spells: Dark Walk (1pts), Suppress Lodril (3pts), Dismiss Darkness Elemental (1pts) Attacks: Broadsword 35% 1D8+1-1D4 SR 6 12/12 HP Medium Shield 60% 1D4-1D4 SR 7 12/12 HP Thrown Javelin 85% 1D10-1D-2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,