NPC_2

Beast Death Air

Chariot Driver of Durulz (Ducks), Initiate of Yinkin

Thumbnail

Created at 2026/01/08 by Oakfed


Description

NPC is Formal and Dissolute. She is a Common adventurer. (She/Her)


Add to my Roster Text Notes (0)
Characteristics
Strength 13 65%
Constitution 9 45%
Size 6 30%
Dexterity 18 90%
Intelligence 10 50%
Power 9 45%
Charisma 10 50%
Attributes
Rune Points (Yinkin) 1
Damage Bonus 0
DEX Strike Rank 1
Hit Points 8
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 3
Runes
Air Air 70%
Earth Earth 20%
Fire/Sky Fire/Sky 40%
Beast Beast 75%
Death Death 75%
Rune Spells
Claws Beast 2
Movement
Ground 5
Water 8
Passions & Reputation
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Leader) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Disruption 1
Glamour 2
Heal 3
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 40%
Climb (40) 60%
Dodge (36) 66%
Drive (Chariot) (5) 55%
Communication (+0%)
Bargain (5) 15%
Dance (10) 30%
Sing (10) 20%
Speak (Beastspeech) (0) 50%
Manipulation (+10%)

Knowledge (+0%)
Battle (10) 30%
Cult Lore (Yinkin) (0) 15%
Farm (10) 30%
First Aid (10) 20%
Herd (5) 15%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Yinkin) (0) 20%
Perception (+0%)
Scan (25) 40%
Track (5) 25%
Ranged (+10%)
Javelin (10) 30%
Sling (5) 45%

Melee (+10%)
1H Axe (10) 30%
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Greatsword (5) 35%
Kick (15) 35%
Whip (5) 40%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (+15%)

Agility (+10%)
Boat (25) 40%
Climb (40) 60%
Dodge (36) 66%
Drive (Chariot) (5) 55%
Jump (54) 64%
Ride (Horse) (0) 0%
Swim (80) 90%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 15%
Charm (15) 15%
Dance (10) 30%
Disguise (5) 5%
Fast Talk (25) 25%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Beastspeech) (0) 50%
Speak (Heortling) (50) 50%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 30%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yinkin) (0) 15%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 20%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yinkin) (0) 20%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 40%
Search (25) 25%
Track (5) 25%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 45%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 30%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 35%
Kick (15) 35%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 40%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 40% 1D4 7
/12
Whip 40% 4
/0
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 45% 1D8 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 3 /3
16-18 L Arm 0 2 /2
13-15 R Arm 0 2 /2
12 Chest 0 4 /4
9-11 Abdomen 0 3 /3
5-8 L Leg 0 3 /3
1-4 R Leg 0 3 /3
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple