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NPC_2
Full Character
Stat Block
--- NPC_2 --- Runes: Beast Death Air Type: Player Character Homeland: Durulz (Ducks) Occupation: Chariot Driver Initiate of Cult: Yinkin Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Formal and Dissolute. She is a Common adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 9 (45%) Size: 6 (30%) Dexterity: 18 (90%) Intelligence: 10 (50%) Power: 9 (45%) Charisma: 10 (50%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 8 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 10% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Yinkin - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 40% Air 70% Earth 20% Power Runes: Death 75% Beast 75% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 60% Dodge 66% Drive (Chariot) 55% Jump 64% Ride (Horse) 0% Swim 90% **Communication (+0%)** Act 5% Art 5% Bargain 15% Charm 15% Dance 30% Disguise 5% Fast Talk 25% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Beastspeech) 50% Speak (Heortling) 50% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 30% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 15% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 40% Search 25% Track 25% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 30% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 35% Kick 35% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 40% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 45% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Glamour (2pts) Disruption (1pts) Heal (3pts) Rune Spells: Claws (2pts) Melee Attacks: 40% SR 4 0/0 HP Medium Shield 40% 1D4 SR 7 12/12 HP Ranged Attacks: Sling 45% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** NPC_2 ** Runes: Beast Death Air Homeland: Durulz (Ducks), Occupation: Chariot Driver, Initiate of Cult: Yinkin STR: 13, CON: 9, SIZ: 6, DEX: 18, INT: 10, POW: 9, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 8, Magic Points: 9, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Cults: Yinkin - Initiate - Rune Points: 1 Runes: Fire/Sky 40%, Air 70%, Earth 20%, Beast 75%, Death 75%, Skills: Swim 90%, Dodge 66%, Jump 64%, Climb 60%, Drive (Chariot) 55%, Speak (Beastspeech) 50%, Speak (Heortling) 50%, Sling 45%, Boat 40%, Scan 40%, Medium Shield 40%, Whip 40%, Broadsword 35%, Grapple 35% Spirit Magic: Heal (3pts), Glamour (2pts), Disruption (1pts) Rune Spells: Claws (2pts) Attacks: 40% SR 4 0/0 HP Medium Shield 40% 1D4 SR 7 12/12 HP Sling 45% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,