Braune the fish

Harmony Beast Earth

Entertainer of Sartar, Initiate of Donandar

Initiate of Eurmal
Namoldin Clan | Malani Tribe Thumbnail

Created at 2025/05/22 by TheSteveAllen


Description

Braune is a young, inexperienced adventurer from a fishing family on the Boronini river. She is of the Bormi bloodline of the Namoldin clan from Famous Bell.


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Characteristics
Strength 11 55%
Constitution 7 35%
Size 11 55%
Dexterity 19 95%
Intelligence 14 70%
Power 10 50%
Charisma 9 45%
Attributes
Rune Points (Donandar) 2
Rune Points (Eurmal) 2
Damage Bonus 0
DEX Strike Rank 0
Hit Points 7
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 10%
Darkness Darkness 20%
Earth Earth 60%
Moon Moon 40%
Beast Beast 75%
Harmony Harmony 75%
Illusion Illusion 55%
Rune Spells
Command (Switch Places) 2
Command Cult Spirit Magic 2
Divination Magic 1
Extension Magic 1
Illusory Sight Illusion 1
Illusory Sound Illusion 1
Reflection Illusion Moon 1
Sanctify Magic 2
Summon Cult Spirit Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Donandar) 60%
Love (Family (Bormi)) 60%
Love (Namoldin Clan) 60%
Loyalty (Malani Tribe) 30%
Loyalty (Tree Triarchy) 60%
Loyalty (Troubadour Troupe) 60%
Reputation 10%
Spirit Magic
Coordination 2
Glamour 2
Heal 3
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (5) 35%
Climb (40) 60%
Dodge (20) 55%
Swim (15) 45%
Communication (+0%)
Act (5) 15%
Charm (15) 25%
Dance (10) 65%
Orate (10) 20%
Sing (10) 90%
Speak (Heortling) (0) 50%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Play Instrument (5) 70%

Knowledge (+5%)
Cult Lore (Donandar) (5) 50%
Farm (10) 35%
Herd (5) 20%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 45%
Worship (Donandar) (5) 25%
Perception (+5%)
Insight (Human) (20) 35%
Ranged (+15%)
Composite Bow (5) 30%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+15%)
Hide (10) 40%

Agility (+10%)
Boat (5) 35%
Climb (40) 60%
Dodge (20) 55%
Jump (30) 40%
Ride (Horse) (5) 15%
Swim (15) 45%
Communication (+0%)
Act (5) 15%
Charm (15) 25%
Dance (10) 65%
Intimidate (15) 15%
Orate (10) 20%
Sing (10) 90%
Speak (Heortling) (0) 50%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 70%
Sleight (10) 25%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Donandar) (5) 50%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Sartar) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 45%
Worship (Donandar) (5) 25%
Perception (+5%)
Insight (Human) (20) 35%
Insight (Aldryami) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+15%)
Hide (10) 40%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 40% 1D4+2 6
/6
Fist 40% 1D3 6
/0
Medium Shield 45% 1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 0 100m
Thrown Dagger 25% 1D4 0 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 3 /3
16-18 L Arm 0 2 /2
13-15 R Arm 0 2 /2
12 Chest 0 4 /4
9-11 Abdomen 0 3 /3
5-8 L Leg 0 3 /3
1-4 R Leg 0 3 /3
Equipment
Equipment
Reed pipe instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate