Raban Son of Luitgard

Fertility Movement Fire/Sky

Fisher of Sartar, Initiate of Orlanth Thunderous

Ernaldori Clan | Colymar Tribe Thumbnail

Created at 2025/05/22 by TheSteveAllen


Description

Male Ernaldori fisherman, following in the steps of his mother Luitgard, who was fed to the Crimson Bat in 1619 by the lunars, giving Raban a hatred of the Lunar empire and Chaos in general. His father Odoacher is still alive and farms grain in the Clearwine area. Raban survived the great winter of 1622 and witnessed the Dragonrise (giving him a fear of dragons). Witnessed the liberation of Sartar and Kallyr Starbrow’s succession to Prince of Sartar. He is an Orlanth Thunderous initiate at the temple in Clearwine. Raban has 3 living younger sisters called Leika, Vareena and Berra.


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Characteristics
Strength 14 70%
Constitution 14 70%
Size 15 75%
Dexterity 15 75%
Intelligence 20 100%
Power 14 70%
Charisma 12 60%
Attributes
Rune Points (Orlanth Thunderous) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 10%
Fire/Sky Fire/Sky 60%
Moon Moon 30%
Fertility Fertility 75%
Harmony Harmony 55%
Man Man 60%
Movement Movement 75%
Truth Truth 60%
Rune Spells
Command Cult Spirit Magic 2
Dismiss Magic Magic 1
Extension Magic 1
Find Enemy Magic 1
Heal Wound Magic 1
Increase/Decrease Wind 1
MultiSpell Magic 1
Rain Air Water 1
Sanctify Magic 2
Soul Sight Magic 1
Summon Cult Spirit Magic 1
Summon Elemental (Air Elemental) 1
Thunderbolt Air 3
Warding Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Fear (Dragons) 60%
Hate (Chaos) 70%
Hate (Lunar Empire) 60%
Honor 70%
Love (Family) 70%
Loyalty (Ernaldori Clan) 60%
Loyalty (Colymar Tribe) 60%
Reputation 10%
Spirit Magic
Extinguish 3
Strength 2
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (5) 50%
Swim (15) 50%
Communication (+5%)
Dance (10) 30%
Orate (10) 50%
Sing (10) 35%
Speak (Stormspeech) (0) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+10%)
Farm (10) 40%
First Aid (10) 55%
Herd (5) 25%
Lore (River) (0) 40%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 65%
Perception (+10%)
Listen (25) 45%
Scan (25) 55%
Ranged (+15%)
Composite Bow (5) 30%
Javelin (10) 35%
Self Bow (5) 65%

Melee (+15%)
1H Spear (5) 40%
Battle Axe (10) 35%
Broadsword (10) 65%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 55%
Stealth (+10%)

Agility (+5%)
Boat (5) 50%
Climb (40) 45%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 10%
Ride (Horse) (5) 10%
Swim (15) 50%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 30%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 50%
Sing (10) 35%
Speak (Stormspeech) (0) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 20%
Celestial Lore (5) 15%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 55%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Sartar) (30) 40%
Lore (River) (0) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Spirit Combat (20) 65%
Perception (+10%)
Insight (Own Species) (20) 30%
Listen (25) 45%
Scan (25) 55%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 65%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 40%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 65%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 55%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 40% 1D6+1+1D4 5
/10
Broadsword 65% 1D8+1+1D4 5
/12
Dagger 40% 1D4+2+1D4 7
/6
Medium Shield 55% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 65% 1D6+1 2 80m
Sling 20% 1D8 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
History: 60 Lunars
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L