Jordan

Fertility Man Air

Light Cavalry of (Tiers) Haven (Free Cities), Initiate of Orlanth

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Created at 2025/04/15 by Listanz


Description


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Characteristics
Strength 18 90%
Constitution 13 65%
Size 12 60%
Dexterity 15 75%
Intelligence 15 75%
Power 10 50%
Charisma 14 70%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 13
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 60%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Water Water 10%
Fertility Fertility 75%
Man Man 75%
Movement
Ground 8
Passions & Reputation
Devotion 70%
Devotion (Orlanth) 60%
Fear 70%
Hate (Stalwart) 60%
Honor 80%
Honor (Tiersman) 60%
Love 70%
Loyalty 70%
Loyalty (Free Cities) 60%
Reputation 10%
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (30) 65%
Ride (Horse) (5) 50%
Swim (0) 40%
Communication (+5%)
Bargain (0) 30%
Charm (15) 45%
Orate (10) 30%
Sing (10) 35%
Speak (Stormspeech) (0) 25%
Manipulation (+15%)

Knowledge (+5%)
Battle (0) 80%
Bureacracy (0) 15%
Cult Lore (Orlanth) (0) 45%
Customs ((Tiersman)) (0) 40%
First Aid (10) 25%
Manage Household (0) 20%

Magic (+0%)
Meditate (0) 5%
Worship (Orlanth) (0) 40%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+15%)
Self Bow (5) 55%

Melee (+15%)
1H Axe (0) 25%
1H Mace (0) 25%
1H Spear (0) 30%
2H Spear (0) 25%
Broadsword (10) 45%
Greatsword (5) 70%
Shortsword (0) 35%
Shield (+15%)
Medium Shield (15) 65%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (30) 65%
Drive (Chariot) (5) 15%
Jump (45) 55%
Ride (Horse) (5) 15%
Ride (Horse) (5) 50%
Swim (0) 40%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (0) 30%
Charm (15) 45%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 30%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Stormspeech) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (0) 80%
Bureacracy (0) 15%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 45%
Customs (Heortling) (0) 0%
Customs ((Tiersman)) (0) 40%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (0) 20%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 20%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 40%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 55%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (0) 25%
1H Hammer (10) 25%
1H Mace (0) 25%
1H Spear (0) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (0) 25%
Battle Axe (10) 25%
Broadsword (10) 45%
Dagger (15) 30%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 70%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (0) 35%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 65%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 45% 1D8+1+1D4 6
/12
Greatsword 70% 2D8+1D4 5
/12
Kick 40% 1D6+1D4 8
/0
Medium Shield 65% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 55% 1D6+1 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Open helm (4 pts)
Riding Animal
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2x1D100 L