NPC_1

Death Illusion Water

Hunter of Lunar Tarsh, Rune Lord of Foundchild

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Created at 2025/03/13 by worldsmith


Description

NPC is Sharp-Witted and Frank. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 15 75%
Constitution 10 50%
Size 15 75%
Dexterity 17 85%
Intelligence 13 65%
Power 15 75%
Charisma 13 65%
Attributes
Rune Points (Foundchild) 8
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 11
Healing Rate 2
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 60%
Moon Moon 10%
Water Water 90%
Death Death 95%
Illusion Illusion 95%
Rune Spells
Beastmaster Beast 2
Draw Beast Beast 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Clan) 70%
Loyalty (Shaker Temple) 60%
Reputation 20%
Spirit Magic
Disruption 1
Mobility 1
Slow 1
Speedart 1
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 90%
Dodge (34) 69%
Jump (51) 101%
Communication (+5%)
Dance (10) 20%
Intrigue (5) 15%
Sing (10) 25%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 30%

Knowledge (+5%)
Animal Lore (5) 105%
Celestial Lore (5) 15%
Cult Lore (Foundchild) (0) 20%
Farm (10) 50%
Homeland Lore (Local) (30) 45%
Lore (Local) (0) 15%
Peaceful Cut (10) 95%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 50%
Worship (Foundchild) (0) 25%
Perception (+5%)
Listen (25) 65%
Scan (25) 65%
Track (5) 110%
Ranged (+15%)
Crossbows (25) 65%
Javelin (10) 45%
Sling (5) 100%

Melee (+15%)
2H Spear (15) 85%
Dagger (15) 50%
Fist (25) 65%
Grapple (25) 50%
Kopis (10) 45%
Shield (+15%)
Large Shield (15) 85%
Medium Shield (15) 65%
Stealth (+10%)
Hide (10) 30%

Agility (+10%)
Boat (5) 15%
Climb (40) 90%
Dodge (34) 69%
Drive (Chariot) (5) 15%
Jump (51) 101%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 15%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 55%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 30%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 105%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Foundchild) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 50%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 95%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Foundchild) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 65%
Scan (25) 65%
Search (25) 30%
Track (5) 110%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 65%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 45%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 100%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 85%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 50%
Fist (25) 65%
Grapple (25) 50%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 45%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 85%
Medium Shield (15) 65%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 85% 1D6+1D4 5
/16
Long Spear 85% 1D10+1+1D4 2
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 100% 1D8 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 4 /4
16-18 L Arm 4 3 /3
13-15 R Arm 4 3 /3
12 Chest 4 5 /5
9-11 Abdomen 4 4 /4
5-8 L Leg 4 4 /4
1-4 R Leg 4 4 /4
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L