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NPC_1
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--- NPC_1 --- Runes: Death Illusion Water Type: Player Character Homeland: Lunar Tarsh Occupation: Hunter Rune Lord of Cult: Foundchild Standard of Living: Poor Income: 40 L Ransom: 250 L Description: NPC is Sharp-Witted and Frank. He is a Epic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 10 (50%) Size: 15 (75%) Dexterity: 17 (85%) Intelligence: 13 (65%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 20% Love (Family) 70% Loyalty (Clan) 70% Loyalty (Shaker Temple) 60% **Cults: Foundchild - Rune Lord - Rune Points: 8 Elemental Runes: Moon 10% Water 90% Darkness 60% Power Runes: Death 95% Illusion 95% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 90% Dodge 69% Drive (Chariot) 15% Jump 101% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 105% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Foundchild) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 95% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 25% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 65% Search 30% Track 110% **Stealth (+10%)** Hide 30% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 85% Battle Axe 25% Broadsword 25% Dagger 50% Fist 65% Grapple 50% Greatsword 20% Kick 30% Kopis 45% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 65% Dagger, Throwing 20% Elf Bow 20% Javelin 45% Pole Lasso 20% Rock 30% Self Bow 20% Sling 100% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 85% Medium Shield 65% Small Shield 30% Spirit Magic: Slow (1pts) Mobility (1pts) Speedart (1pts) Disruption (1pts) Rune Spells: Sureshot (1pts) Draw Beast (1pts) Beastmaster (2pts) Melee Attacks: Large Shield 85% 1D6+1D4 SR 5 16/16 HP Long Spear 85% 1D10+1+1D4 SR 2 10/10 HP Ranged Attacks: Sling 100% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** NPC_1 ** Runes: Death Illusion Water Homeland: Lunar Tarsh, Occupation: Hunter, Rune Lord of Cult: Foundchild STR: 15, CON: 10, SIZ: 15, DEX: 17, INT: 13, POW: 15, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Shaker Temple) 60%, Reputation 20%, Love (Family) 70%, Loyalty (Clan) 70%, Cults: Foundchild - Rune Lord - Rune Points: 8 Runes: Moon 10%, Water 90%, Darkness 60%, Death 95%, Illusion 95%, Skills: Track 110%, Animal Lore 105%, Jump 101%, Sling 100%, Peaceful Cut 95%, Climb 90%, 2H Spear 85%, Large Shield 85%, Dodge 69%, Scan 65%, Fist 65%, Crossbows 65%, Medium Shield 65%, Listen 65% Spirit Magic: Slow (1pts), Mobility (1pts), Speedart (1pts), Disruption (1pts) Rune Spells: Sureshot (1pts), Draw Beast (1pts), Beastmaster (2pts) Attacks: Long Spear 85% 1D10+1+1D4 SR 2 10/10 HP Large Shield 85% 1D6+1D4 SR 5 16/16 HP Sling 100% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,