NPC

Air Death Movement

Entertainer of Sartar, Initiate of Orlanth Thunderous

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Created at 2025/03/13 by worldsmith


Description

NPC is Joyous and Meticulous. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 13 65%
Constitution 9 45%
Size 15 75%
Dexterity 15 75%
Intelligence 12 60%
Power 10 50%
Charisma 11 55%
Attributes
Rune Points (Orlanth Thunderous) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 10
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 90%
Earth Earth 40%
Death Death 85%
Movement Movement 85%
Rune Spells
Cloud Call Air 1
Cloud Clear Air Fire/Sky 1
Wind Warp 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Patron) 60%
Loyalty (Tribe) 60%
Reputation 22%
Spirit Magic
Demoralize 2
Detect Enemies 1
Disruption 1
Extinguish 1
Second Sight 3
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Dodge (30) 45%
Jump (45) 75%
Communication (+0%)
Dance (10) 80%
Orate (10) 45%
Sing (10) 105%
Speak (Heortling) (50) 80%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Play Instrument (5) 50%

Knowledge (+0%)
Cult Lore (Orlanth) (0) 15%
Farm (10) 30%
Herd (5) 15%
Lore (Local) (0) 10%
Manage Household (10) 20%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Orlanth) (0) 35%
Perception (+0%)
Insight (Human) (20) 30%
Track (5) 30%
Ranged (+5%)
Javelin (10) 25%
Sling (5) 20%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (30) 45%
Drive (Chariot) (5) 10%
Jump (45) 75%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 80%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 45%
Sing (10) 105%
Speak (Heortling) (50) 80%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 50%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 15%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 10%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 10%
Manage Household (10) 20%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 35%
Perception (+0%)
Insight (Human) (20) 30%
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 30%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 20%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 30% 1D3+1D4 7
/0
Medium Shield 35% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate