Gunner

Air Movement Beast

Light Infantry of Sartar, Initiate of Odayla

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Created at 2025/03/10 by Kingviking25


Description


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Characteristics
Strength 20 100%
Constitution 14 70%
Size 16 80%
Dexterity 14 70%
Intelligence 13 65%
Power 11 55%
Charisma 10 50%
Attributes
Rune Points (Odayla) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 90%
Earth Earth 60%
Fire/Sky Fire/Sky 30%
Beast Beast 75%
Movement Movement 75%
Rune Spells
Bear's Skin Beast 3
Bear's Strength Beast 2
Claws Beast 2
Movement
Ground 8
Passions & Reputation
Honor 90%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Comrades) 70%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Detect Life 1
Disruption 0
Mobility 0
Slow 0
Speedart 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 20%
Communication (+0%)
Dance (10) 15%
Sing (10) 30%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 95%
Cult Lore (Odayla) (0) 20%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%
Peaceful Cut (10) 70%
Survival (15) 30%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Odayla) (0) 20%
Perception (+5%)
Listen (25) 60%
Scan (25) 60%
Track (5) 65%
Ranged (+15%)
Composite Bow (5) 105%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 115%
Dagger (15) 40%
Fist (25) 65%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 70%
Stealth (+5%)
Hide (10) 45%
Move Quietly (10) 75%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (28) 38%
Drive (Chariot) (5) 15%
Jump (42) 52%
Ride (Horse) (5) 15%
Ride (Horse) (5) 20%
Swim (15) 25%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 95%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Odayla) (0) 20%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 70%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Odayla) (0) 20%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 60%
Scan (25) 60%
Search (25) 30%
Track (5) 65%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 105%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 115%
Dagger (15) 40%
Fist (25) 65%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 70%
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 45%
Move Quietly (10) 75%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 115% 1D8+1+1D6 5
/12
Fist 65% 1D3+1D6 7
/0
Grapple 40% Special+1D6 7
/0
Medium Shield 70% 1D4+1D6 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 105% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L