NPC

Truth Earth Darkness

Chariot Driver of Balazaring, Initiate of High King Elf

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Created at 2025/02/12 by David Browne


Description

NPC is Conversational and Spoiled. She is a Heroic adventurer. (She/Her)


Add to my Roster Text Notes (0)
Characteristics
Strength 15 75%
Constitution 16 80%
Size 17 85%
Dexterity 12 60%
Intelligence 17 85%
Power 12 60%
Charisma 7 35%
Attributes
Rune Points (High King Elf) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 18
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Darkness Darkness 60%
Earth Earth 80%
Fire/Sky Fire/Sky 50%
Truth Truth 85%
Rune Spells
Accelerate Growth Earth Fertility 1
Heal Body Earth Fertility Harmony 3
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Aldrya) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 16%
Spirit Magic
Befuddle 2
Binding Enchantment 1
Multimissile 1
Shimmer 5
Speedart 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Drive (Chariot) (5) 40%
Jump (30) 50%
Communication (+0%)
Dance (10) 25%
Sing (10) 30%
Manipulation (+10%)

Knowledge (+10%)
Animal Lore (5) 25%
Battle (10) 40%
Cult Lore (High King Elf) (0) 25%
First Aid (10) 30%
Homeland Lore (Local) (30) 50%
Peaceful Cut (10) 35%
Plant Lore (5) 90%
Survival (15) 50%

Magic (+0%)
Meditate (0) 30%
Spirit Combat (20) 40%
Worship (High King Elf) (0) 35%
Perception (+10%)
Listen (25) 55%
Scan (25) 85%
Track (5) 25%
Ranged (+10%)
Elf Bow (5) 30%
Javelin (10) 80%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 50%
2H Axe (5) 25%
Dagger (15) 35%
Whip (5) 40%
Shield (+10%)
Stealth (+0%)

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (24) 19%
Drive (Chariot) (5) 40%
Jump (30) 50%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 25%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Speak (Heortling) (0) 0%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 25%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (High King Elf) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 50%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 90%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 50%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 30%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (High King Elf) (0) 35%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 55%
Scan (25) 85%
Search (25) 35%
Track (5) 25%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 30%
Javelin (10) 80%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 50%
2H Axe (5) 25%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 40%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 50% 1D6+1+1D4 6
/10
Small Shield 25% 1D3+1D4 7
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 80% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 6 /6
16-18 L Arm 2 5 /5
13-15 R Arm 2 5 /5
12 Chest 2 7 /7
9-11 Abdomen 2 6 /6
5-8 L Leg 2 6 /6
1-4 R Leg 2 6 /6
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple