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--- NPC --- Runes: Truth Earth Darkness Type: Player Character Homeland: Balazaring Occupation: Chariot Driver Initiate of Cult: High King Elf Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Conversational and Spoiled. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 16 (80%) Size: 17 (85%) Dexterity: 12 (60%) Intelligence: 17 (85%) Power: 12 (60%) Charisma: 7 (35%) Derived Stats: Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 16% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Aldrya) 60% **Cults: High King Elf - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Darkness 60% Fire/Sky 50% Power Runes: Truth 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 19% Drive (Chariot) 40% Jump 50% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 40% Bureacracy 0% Celestial Lore 15% Cult Lore (High King Elf) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 90% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 30% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 35% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 85% Search 35% Track 25% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 50% 2H Axe 25% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 40% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 30% Javelin 80% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 25% Spirit Magic: Befuddle (2pts) Speedart (1pts) Multimissile (1pts) Binding Enchantment (1pts) Shimmer (5pts) Rune Spells: Heal Body (3pts) Accelerate Growth (1pts) Shield (1pts) Melee Attacks: Small Shield 25% 1D3+1D4 SR 7 8/8 HP 1H Short Spear 50% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** NPC ** Runes: Truth Earth Darkness Homeland: Balazaring, Occupation: Chariot Driver, Initiate of Cult: High King Elf STR: 15, CON: 16, SIZ: 17, DEX: 12, INT: 17, POW: 12, CHA: 7, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Devotion (Aldrya) 60%, Honor 60%, Reputation 16%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: High King Elf - Initiate - Rune Points: 3 Runes: Earth 80%, Darkness 60%, Fire/Sky 50%, Truth 85%, Skills: Plant Lore 90%, Scan 85%, Javelin 80%, Listen 55%, 1H Spear 50%, Jump 50%, Homeland Lore (Local) 50%, Survival 50%, Drive (Chariot) 40%, Battle 40%, Whip 40%, Spirit Combat 40%, Crossbows 35%, Search 35% Spirit Magic: Multimissile (1pts), Binding Enchantment (1pts), Shimmer (5pts), Befuddle (2pts), Speedart (1pts) Rune Spells: Shield (1pts), Heal Body (3pts), Accelerate Growth (1pts) Attacks: Small Shield 25% 1D3+1D4 SR 7 8/8 HP 1H Short Spear 50% 1D6+1+1D4 SR 6 10/10 HP Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,