Adestra Harulfsdottir

Truth Death Moon

Heavy Infantry of Old Tarsh, Initiate of Humakt

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Created at 2019/09/09 by christopherallison


Description

Adestra Harulfsdottir is Unconventional and Satisfied. She is a Common adventurer. (She/Her)


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Characteristics
Strength 7 35%
Constitution 15 75%
Size 12 60%
Dexterity 17 85%
Intelligence 18 90%
Power 17 85%
Charisma 11 55%
Attributes
Rune Points (Humakt) 1
Damage Bonus 0
DEX Strike Rank 1
Hit Points 16
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 20%
Earth Earth 10%
Moon Moon 60%
Death Death 75%
Truth Truth 75%
Rune Spells
Oath Death Truth 2
Movement
Ground 8
Passions & Reputation
Devotion (Humakt) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Leader) 60%
Loyalty (Shaker Temple) 60%
0%
Spirit Magic
Disruption 1
Fireblade 4
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Communication (+10%)
Dance (10) 25%
Intimidate (15) 70%
Sing (10) 40%
Speak (Tradetalk) (0) 20%
Manipulation (+25%)

Knowledge (+15%)
Battle (10) 65%
Cult Lore (Humakt) (0) 30%
Farm (10) 40%
First Aid (10) 40%
Survival (15) 35%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Humakt) (0) 45%
Perception (+15%)
Listen (25) 50%
Scan (25) 50%
Track (5) 30%
Ranged (+25%)
Axe, Throwing (10) 45%
Javelin (10) 60%
Sling (5) 40%

Melee (+25%)
1H Spear (5) 40%
Battle Axe (10) 50%
Broadsword (10) 80%
Dagger (15) 50%
Whip (5) 55%
Shield (+25%)
Large Shield (15) 85%
Medium Shield (15) 55%
Stealth (+15%)

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (34) 49%
Drive (Chariot) (5) 20%
Jump (51) 66%
Ride (Horse) (5) 20%
Swim (15) 30%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 70%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 40%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 65%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Humakt) (0) 30%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 40%
First Aid (10) 40%
Game (15) 30%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Humakt) (0) 45%
Worship (Orlanth) (0) 0%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 50%
Scan (25) 50%
Search (25) 40%
Track (5) 30%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 45%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 60%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 40%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 40%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 40%
Battle Axe (10) 50%
Broadsword (10) 80%
Dagger (15) 50%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 35%
Whip (5) 55%
Shield (+25%)
Large Shield (15) 85%
Medium Shield (15) 55%
Small Shield (15) 40%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 80% 1D8+1 5
/12
Large Shield 85% 1D6 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 60% 1D10 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 5 5 /5
13-15 R Arm 5 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 5 6 /6
1-4 R Leg 5 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L