NPC

Air Disorder Death

Priest of Durulz (Ducks), Rune Lord of Storm Bull

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Created at 2024/12/12 by Cory Jacques


Description

NPC is Vague and Independent. They is a Epic adventurer. (They/Them)


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Characteristics
Strength 15 75%
Constitution 11 55%
Size 7 35%
Dexterity 15 75%
Intelligence 15 75%
Power 13 65%
Charisma 15 75%
Attributes
Rune Points (Storm Bull) 8
Damage Bonus 0
DEX Strike Rank 2
Hit Points 10
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 100%
Fire/Sky Fire/Sky 60%
Death Death 95%
Disorder Disorder 95%
Rune Spells
Berserker Death Beast 2
Dismiss Air Elemental Air 1
Face Chaos Air Beast 1
Impede Chaos Air Death Beast 1
Summon Air Elemental Air 1
Movement
Ground 5
Water 8
Passions & Reputation
Devotion (any) 60%
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 34%
Spirit Magic
Demoralize 2
Detect Enemies 1
Dispel Magic 3
Protection 6
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 45%
Climb (40) 85%
Dodge (30) 60%
Jump (45) 90%
Swim (80) 125%
Communication (+5%)
Bargain (5) 35%
Dance (10) 30%
Intimidate (15) 30%
Orate (10) 25%
Sing (10) 95%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 55%
Cult Lore (Orlanth) (0) 35%
Cult Lore (Storm Bull) (0) 40%
Farm (10) 45%
Herd (5) 45%
Homeland Lore (Local) (30) 60%
Manage Household (10) 25%
Read/Write (Old Tarsh) (0) 15%

Magic (+5%)
Meditate (0) 60%
Sense Chaos (0) 25%
Spirit Combat (20) 80%
Worship (Storm Bull) (0) 65%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Ranged (+10%)
Composite Bow (5) 25%
Crossbows (25) 75%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 35%
Fist (25) 45%
Kopis (10) 45%
Shield (+10%)
Large Shield (15) 60%
Medium Shield (15) 40%
Stealth (+15%)

Agility (+5%)
Boat (25) 45%
Climb (40) 85%
Dodge (30) 60%
Drive (Chariot) (5) 10%
Jump (45) 90%
Ride (Horse) (0) 0%
Swim (80) 125%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 35%
Charm (15) 20%
Dance (10) 30%
Disguise (5) 10%
Fast Talk (25) 30%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 25%
Sing (10) 95%
Speak (Heortling) (50) 55%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 35%
Cult Lore (Storm Bull) (0) 40%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 45%
First Aid (10) 15%
Game (15) 20%
Herd (5) 45%
Homeland Lore (Local) (30) 60%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 15%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 60%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 25%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 80%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 65%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 75%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 35%
Fist (25) 45%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 45%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 60%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 35% 1D4+2 8
/6
Medium Shield 40% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 75% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 4 /4
16-18 L Arm 8 3 /3
13-15 R Arm 8 3 /3
12 Chest 8 5 /5
9-11 Abdomen 8 4 /4
5-8 L Leg 8 4 /4
1-4 R Leg 8 4 /4
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods