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--- NPC --- Runes: Air Disorder Death Type: Player Character Homeland: Durulz (Ducks) Occupation: Priest Rune Lord of Cult: Storm Bull Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: NPC is Vague and Independent. They is a Epic adventurer. (They/Them) Stats: Strength: 15 (75%) Constitution: 11 (55%) Size: 7 (35%) Dexterity: 15 (75%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 15 (75%) Derived Stats: Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 34% Hate (Chaos) 60% Love (Family) 60% Devotion (any) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Storm Bull - Rune Lord - Rune Points: 8 Elemental Runes: Fire/Sky 60% Air 100% Power Runes: Death 95% Disorder 95% Condition Runes: Skills: **Agility (+5%)** Boat 45% Climb 85% Dodge 60% Drive (Chariot) 10% Jump 90% Ride (Horse) 0% Swim 125% **Communication (+5%)** Act 10% Art 10% Bargain 35% Charm 20% Dance 30% Disguise 10% Fast Talk 30% Intimidate 30% Intrigue 10% Orate 25% Sing 95% Speak (Heortling) 55% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 35% Cult Lore (Storm Bull) 40% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 15% Game 20% Herd 45% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 60% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 65% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 40% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 45% Dagger 35% Fist 45% Grapple 35% Greatsword 15% Kick 25% Kopis 45% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 75% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 60% Medium Shield 40% Small Shield 25% Spirit Magic: Dispel Magic (3pts) Detect Enemies (1pts) Demoralize (2pts) Protection (6pts) Rune Spells: Dismiss Air Elemental (1pts) Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Summon Air Elemental (1pts) Melee Attacks: Dagger 35% 1D4+2 SR 8 6/6 HP Medium Shield 40% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 75% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 4/4 HP (16-18) - L Arm Armor: 8 3/3 HP (13-15) - R Arm Armor: 8 3/3 HP (12) - Chest Armor: 8 5/5 HP (9-11) - Abdomen Armor: 8 4/4 HP (5-8) - L Leg Armor: 8 4/4 HP (1-4) - R Leg Armor: 8 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** NPC ** Runes: Air Disorder Death Homeland: Durulz (Ducks), Occupation: Priest, Rune Lord of Cult: Storm Bull STR: 15, CON: 11, SIZ: 7, DEX: 15, INT: 15, POW: 13, CHA: 15, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 13, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 34%, Hate (Chaos) 60%, Love (Family) 60%, Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Storm Bull - Rune Lord - Rune Points: 8 Runes: Air 100%, Fire/Sky 60%, Death 95%, Disorder 95%, Skills: Swim 125%, Sing 95%, Jump 90%, Climb 85%, Spirit Combat 80%, Crossbows 75%, Worship (Storm Bull) 65%, Meditate 60%, Large Shield 60%, Dodge 60%, Homeland Lore (Local) 60%, Battle 55%, Speak (Heortling) 55%, Fist 45% Spirit Magic: Demoralize (2pts), Protection (6pts), Dispel Magic (3pts), Detect Enemies (1pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Dagger 35% 1D4+2 SR 8 6/6 HP Medium Shield 40% 1D4 SR 7 12/12 HP Light Crossbow 75% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 4/4 HP (16-18) - L Arm Armor: 8 3/3 HP (13-15) - R Arm Armor: 8 3/3 HP (12) - Chest Armor: 8 5/5 HP (9-11) - Abdomen Armor: 8 4/4 HP (5-8) - L Leg Armor: 8 4/4 HP (1-4) - R Leg Armor: 8 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,