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Jborgman campaign
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Stat Block
--- Jborgman campaign --- Runes: Harmony Movement Death Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Orlanth Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Jborgman Stats: Strength: 12 (60%) Constitution: 12 (60%) Size: 14 (70%) Dexterity: 17 (85%) Intelligence: 13 (65%) Power: 9 (45%) Charisma: 9 (45%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 Movement: Ground: 8 Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Water 60% Darkness 20% Air 60% Power Runes: Death 65% Illusion 50% Fertility -5% Man 45% Beast 55% Harmony 75% Truth 50% Movement 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 48% Drive (Chariot) 15% Jump 67% Ride (Horse) 25% Ride (Horse) 25% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 45% Intrigue 5% Orate 25% Sing 30% Speak (Heortling) 50% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 40% Battle 15% Celestial Lore 10% Cult Lore (Orlanth) 15% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Spirit Combat 35% Worship (Orlanth) 20% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 35% **Perception (+5%)** Insight (Species) 25% Insight (Own Species) 40% Listen 40% Scan 40% Search 30% Track 60% **Stealth (+10%)** Hide 30% Move Quietly 40% **Melee (+15%)** 1H Axe 35% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 65% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 70% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Melee Attacks: Broadsword 65% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 45% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Sling 70% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Jborgman campaign ** Runes: Harmony Movement Death Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Orlanth STR: 12, CON: 12, SIZ: 14, DEX: 17, INT: 13, POW: 9, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 9, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 5%, Love (Family) 70%, Loyalty (Clan) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Water 60%, Darkness 20%, Air 60%, Death 65%, Illusion 50%, Man 45%, Beast 55%, Harmony 75%, Truth 50%, Movement 75%, Skills: Sling 70%, Jump 67%, Broadsword 65%, Climb 60%, Track 60%, Speak (Heortling) 50%, Speak (Heortling) 50%, Dodge 48%, Medium Shield 45%, Intimidate 45%, Grapple 40%, Animal Lore 40%, Listen 40%, Dagger 40% Attacks: Broadsword 65% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 45% 1D4+1D4 SR 6 12/12 HP Sling 70% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,