The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
test
Full Character
Stat Block
--- test --- Runes: Water Harmony Movement Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Orlanth Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 20 (100%) Intelligence: 10 (50%) Power: 10 (50%) Charisma: 16 (80%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 0 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Ground: 8 Passions & Reputations: Honor (Clan) 60% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 70% Devotion (Orlanth) 60% Reputation 5% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 70% Water 80% Fire/Sky 30% Power Runes: Death 50% Truth 50% Harmony 75% Illusion 50% Beast 50% Stasis 25% Man 50% Movement 75% Disorder 25% Fertility 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 50% Drive (Chariot) 15% Jump 70% Ride (Horse) 15% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 45% Sing 35% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+0%)** Animal Lore 35% Battle 10% Celestial Lore 5% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 65% **Stealth (+10%)** Hide 60% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 65% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 85% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 65% Small Shield 25% Spirit Magic: Demoralize (0pts) Fanaticism (0pts) Detect Enemies (0pts) Heal (0pts) Bladesharp (0pts) Rune Spells: Wind Warp (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Medium Shield 65% 1D4+1D4 SR 5 12/12 HP 1H Short Spear 65% 1D6+1+1D4 SR 4 10/10 HP Ranged Attacks: Thrown Javelin 85% 1D10+1D2 SR 0 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** test ** Runes: Water Harmony Movement Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Orlanth STR: 13, CON: 12, SIZ: 12, DEX: 20, INT: 10, POW: 10, CHA: 16, Derived Stats: Hit Points: 12, Magic Points: 10, Damage Bonus: +1D4, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 5%, Honor (Clan) 60%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Devotion (Orlanth) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Water 80%, Fire/Sky 30%, Air 70%, Disorder 25%, Fertility 50%, Death 50%, Truth 50%, Harmony 75%, Illusion 50%, Beast 50%, Stasis 25%, Man 50%, Movement 75%, Skills: Javelin 85%, Jump 70%, 1H Spear 65%, Medium Shield 65%, Track 65%, Hide 60%, Dodge 50%, Climb 50%, Orate 45%, Grapple 35%, Crossbows 35%, Fist 35%, Sing 35%, Broadsword 35% Spirit Magic: Heal (0pts), Bladesharp (0pts), Demoralize (0pts), Fanaticism (0pts), Detect Enemies (0pts) Rune Spells: Wind Warp (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: 1H Short Spear 65% 1D6+1+1D4 SR 4 10/10 HP Medium Shield 65% 1D4+1D4 SR 5 12/12 HP Thrown Javelin 85% 1D10+1D2 SR 0 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,