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Garsson
Full Character
Stat Block
--- Garsson --- Runes: Movement Illusion Water Type: Player Character Homeland: Durulz (Ducks) Occupation: Priest Initiate of Cult: Engizi Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Garsson is Adaptable and Warlike. He is a Heroic adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 14 (70%) Size: 6 (30%) Dexterity: 17 (85%) Intelligence: 11 (55%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 13 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 Movement: Ground: 5 Water: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Devotion (Engizi) 60% Reputation 21% **Cults: Engizi - Initiate - Rune Points: 3 Elemental Runes: Air 10% Earth 40% Water 80% Power Runes: Illusion 85% Movement 85% Condition Runes: Skills: **Agility (+10%)** Boat 85% Climb 60% Dodge 54% Drive (Chariot) 15% Jump 86% Ride (Horse) 0% Swim 125% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 30% Intimidate 20% Intrigue 10% Orate 25% Sing 80% Speak (Boatspeech) 20% Speak (Heortling) 0% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Engizi) 30% Cult Lore (Orlanth) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 10% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Engizi) 55% Worship (Orlanth) 35% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 50% Small Shield 25% Spirit Magic: Mobility (1pts) Rivereyes (1pts) Extinguish (2pts) Coordination (1pts) Rune Spells: Strongnet (2pts) Summon Water Elemental (1pts) Dismiss Water Elemental (1pts) Melee Attacks: Dagger 35% 1D4+2 SR 8 6/6 HP Medium Shield 50% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Garsson ** Runes: Movement Illusion Water Homeland: Durulz (Ducks), Occupation: Priest, Initiate of Cult: Engizi STR: 9, CON: 14, SIZ: 6, DEX: 17, INT: 11, POW: 13, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 13, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Devotion (Engizi) 60%, Reputation 21%, Love (Family) 60%, Cults: Engizi - Initiate - Rune Points: 3 Runes: Air 10%, Earth 40%, Water 80%, Movement 85%, Illusion 85%, Skills: Swim 125%, Jump 86%, Boat 85%, Sing 80%, Climb 60%, Worship (Engizi) 55%, Dodge 54%, Medium Shield 50%, Spirit Combat 50%, Fist 35%, Broadsword 35%, Dagger 35%, Worship (Orlanth) 35%, Large Shield 35% Spirit Magic: Mobility (1pts), Rivereyes (1pts), Extinguish (2pts), Coordination (1pts) Rune Spells: Strongnet (2pts), Summon Water Elemental (1pts), Dismiss Water Elemental (1pts) Attacks: Dagger 35% 1D4+2 SR 8 6/6 HP Medium Shield 50% 1D4 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,