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Oranda Manyr the Fox
Full Character
Stat Block
--- Oranda Manyr the Fox --- Runes: Beast Movement Water Type: Player Character Homeland: Prax: High Llama Rider Occupation: Bandit Initiate of Cult: Heler Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Oranda Manyr the Fox is Unruly and Unreliable. She is a Common adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 18 (90%) Power: 14 (70%) Charisma: 13 (65%) Derived Stats: Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Hate (Authority) 60% Reputation 5% Hate (Chaos) 60% Love (Family) 60% **Cults: Heler - Initiate - Rune Points: 1 Elemental Runes: Earth 20% Water 70% Darkness 40% Power Runes: Beast 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (High Llama) 45% Ride (Horse) 10% Swim 20% Swim (Heler) 70% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 20% Sing 20% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Heler) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (High Llama Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 70% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Plant) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Heler) 25% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (+10%)** Hide 60% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 40% 2H Hammer 20% 2H Mace 35% 2H Spear 40% Battle Axe 25% Broadsword 25% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 75% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 30% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 30% Small Shield 30% Spirit Magic: Heal (1pts) Extinguish (1pts) Protection (2pts) Rune Spells: Rain (1pts) Melee Attacks: Large Shield 40% 1D6+1D4 SR 6 16/16 HP Lance 75% 1D10+1+1D4 SR 3 10/10 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Oranda Manyr the Fox ** Runes: Beast Movement Water Homeland: Prax: High Llama Rider, Occupation: Bandit, Initiate of Cult: Heler STR: 11, CON: 12, SIZ: 16, DEX: 14, INT: 18, POW: 14, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Tribe) 60%, Hate (Authority) 60%, Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Heler - Initiate - Rune Points: 1 Runes: Earth 20%, Water 70%, Darkness 40%, Movement 75%, Beast 75%, Skills: Survival 75%, Lance 75%, Swim (Heler) 70%, First Aid 70%, Speak (Praxian) 60%, Hide 60%, Jump 47%, Spirit Combat 45%, Climb 45%, Herd 45%, Ride (High Llama) 45%, Large Shield 40%, Homeland Lore (Local) 40%, Fist 40% Spirit Magic: Protection (2pts), Heal (1pts), Extinguish (1pts) Rune Spells: Rain (1pts) Attacks: Large Shield 40% 1D6+1D4 SR 6 16/16 HP Lance 75% 1D10+1+1D4 SR 3 10/10 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,