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Harfin Korolar Many-Beary
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Stat Block
--- Harfin Korolar Many-Beary --- Runes: Movement Death Darkness Type: Player Character Homeland: Prax: High Llama Rider Occupation: Entertainer Initiate of Cult: Foundchild Standard of Living: Free Income: 100 L Ransom: 500 L Description: Harfin Korolar Many-Beary is Receptive and Abrasive. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 9 (45%) Intelligence: 12 (60%) Power: 8 (40%) Charisma: 13 (65%) Derived Stats: Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Reputation 10% Hate (Chaos) 60% Love (Family) 70% Love (Person) 60% **Cults: Foundchild - Initiate - Rune Points: 1 Elemental Runes: Water 10% Darkness 60% Fire/Sky 20% Earth 40% Power Runes: Movement 75% Death 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (High Llama) 50% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 55% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 25% Sing 55% Speak (Heortling) 35% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Foundchild) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 20% Customs (High Llama Tribe) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 10% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 55% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 30% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 35% Sleight 10% **Perception (+0%)** Insight (Human) 30% Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 20% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 15% 2H Hammer 15% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 20% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 15% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 15% Small Shield 15% Spirit Magic: Slow (1pts) Disruption (1pts) Multimissile (2pts) Rune Spells: Draw Beast (1pts) Melee Attacks: Fist 25% 1D3+1D4 SR 8 0/0 HP Large Shield 15% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Harfin Korolar Many-Beary ** Runes: Movement Death Darkness Homeland: Prax: High Llama Rider, Occupation: Entertainer, Initiate of Cult: Foundchild STR: 13, CON: 14, SIZ: 15, DEX: 9, INT: 12, POW: 8, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 10%, Hate (Chaos) 60%, Love (Family) 70%, Love (Person) 60%, Loyalty (Tribe) 60%, Cults: Foundchild - Initiate - Rune Points: 1 Runes: Fire/Sky 20%, Earth 40%, Water 10%, Darkness 60%, Movement 75%, Death 75%, Skills: Speak (Praxian) 55%, Dance 55%, Sing 55%, Peaceful Cut 55%, Ride (High Llama) 50%, Climb 50%, Play Instrument 35%, Herd 35%, Spirit Combat 35%, Speak (Heortling) 35%, Cult Lore (Foundchild) 35%, Insight (Human) 30%, Homeland Lore (Local) 30%, Worship (Foundchild) 30% Spirit Magic: Slow (1pts), Disruption (1pts), Multimissile (2pts) Rune Spells: Draw Beast (1pts) Attacks: Fist 25% 1D3+1D4 SR 8 0/0 HP Large Shield 15% 1D6+1D4 SR 7 16/16 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,