The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
करण (Karan)
Full Character
Stat Block
--- करण (Karan) --- Runes: Truth Fire/Sky Man Type: Player Character Homeland: Seshnela Zzaburi Occupation: Philosopher Initiate of Cult: Invisible God Standard of Living: Noble Income: 60 L Ransom: 150 L Description: Rightness: 5 Caste Restrictions: Do not engage in physical combat; do not perform manual labor; do not negotiate or bargain with other castes or outsiders (he presents things as “take it or leave it” or as simple demands); be celibate; always appear as “Zzabur” (tall hat, long beard, heavy robes, etc.). Caste powers: Gift of Goery (1 Rightness, temporal): The user becomes capable of attacking a spirit in spiritual combat by simply touching the person they are possessing. Allows exorcism if the user emerges victorious. Gift of Hrestol (2 Rightness): When invoked, the supplicant's power is doubled and remains so throughout an entire day. At the end of the day, the power returns to normal, but the magic points may remain higher than the user's POW. Spiritual Arcanum (1 Rightness, Permanent): You can store in the spiritual plane an amount of MP equal to your free INT plus your rightness. Gift of Froalar (1 Rightness, temporal): When invoked, until the next sunset, the user sees intentional lies spoken as a black cloud emerging from the liar's mouth. Stats: Strength: 10 (50%) Constitution: 10 (50%) Size: 12 (60%) Dexterity: 15 (75%) Intelligence: 22 (110%) Power: 16 (80%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Reputation 10% Fear (Trolls) 60% Love (Wisdom) 60% Loyalty (King) 60% Hate (Hrestoli) 60% Loyalty (Talari) 70% Loyalty (Zzaburi) 70% Devotion (Invisible God) 60% **Cults: Invisible God - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Water 30% Fire/Sky 80% Power Runes: Movement 50% Disorder 50% Illusion 24% Man 75% Truth 86% Harmony 50% Death 50% Fertility 50% Beast 25% Stasis 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 60% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 45% Sing 25% Speak (Tradetalk) 15% Speak (Aldryami) 15% Speak (Seshnegi) 60% **Knowledge (+15%)** Alchemy 50% Animal Lore 20% Battle 25% Celestial Lore 40% Cult Lore (Invisible God) 33% Customs (Seshnela) 40% Elder Race Lore (Elves) 21% Evaluate 25% Farm 25% First Aid 54% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 45% Lore (Golden Age) 35% Lore (Silver Empire) 49% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 61% Read/Write (Seshnegi) 100% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+5%)** Meditate 73% Prepare Corpse 15% Sorcery (Blind Spirit) 31% Sorcery (Neutralize Magic) 46% Sorcery (Enhance Int) 76% Sorcery (Ward Against Weapons) 65% Sorcery (Soul Drain) 62% Sorcery (Mend Flesh) 54% Sorcery (Summon Otherworld Entity) 35% Spirit Combat 65% Worship (Invisible God) 75% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 28% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Listen 40% Scan 50% Search 40% Track 20% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 35% Spirits & Matrices: Espíritu Magia - Pow: 29, Cha: 11, Int: 0, MP: 29 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** करण (Karan) ** Runes: Truth Fire/Sky Man Homeland: Seshnela Zzaburi, Occupation: Philosopher, Initiate of Cult: Invisible God STR: 10, CON: 10, SIZ: 12, DEX: 15, INT: 22, POW: 16, CHA: 12, Derived Stats: Magic Points: 16, Damage Bonus: 0, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Fear (Trolls) 60%, Love (Wisdom) 60%, Loyalty (King) 60%, Hate (Hrestoli) 60%, Loyalty (Talari) 70%, Loyalty (Zzaburi) 70%, Devotion (Invisible God) 60%, Reputation 10%, Cults: Invisible God - Initiate - Rune Points: 3 Runes: Fire/Sky 80%, Moon 60%, Water 30%, Stasis 50%, Fertility 50%, Beast 25%, Movement 50%, Truth 86%, Disorder 50%, Illusion 24%, Man 75%, Death 50%, Harmony 50%, Skills: Read/Write (Seshnegi) 100%, Sorcery (Enhance Int) 76%, Worship (Invisible God) 75%, Meditate 73%, Sorcery (Ward Against Weapons) 65%, Spirit Combat 65%, Sorcery (Soul Drain) 62%, Plant Lore 61%, Speak (Seshnegi) 60%, Dodge 60%, First Aid 54%, Sorcery (Mend Flesh) 54%, Alchemy 50%, Scan 50% Spirits & Matrices: Espíritu Magia - Pow: 29, Cha: 11, Int: 0, MP: 29 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,