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Haressa Ala
Full Character
Stat Block
--- Haressa Ala --- Runes: Death Movement Air Type: Player Character Homeland: Centaur Occupation: Bandit Initiate of Cult: Orlanth Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Haressa Ala is Humorous and Deep. She is a Heroic adventurer. (She/Her) Stats: Strength: 18 (90%) Constitution: 13 (65%) Size: 23 (115%) Dexterity: 17 (85%) Intelligence: 17 (85%) Power: 10 (50%) Charisma: 11 (55%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 0 Damage Bonus: +2D6 Hit Points: 16 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 Movement: Ground: 12 Passions & Reputations: Hate (Authority) 60% Honor 60% Reputation 11% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Darkness 60% Air 80% Earth 40% Power Runes: Movement 85% Beast 10% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 39% Drive (Chariot) 10% Jump 56% Ride (Horse) 10% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 65% Sing 40% Speak (Beastspeech) 55% Speak (Heortling) 0% Speak (Stormspeech) 25% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 35% Customs (Beast Men) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 45% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Centaur) 35% Lore (Local) 0% Lore (Plant) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 55% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+25%)** Conceal 55% Craft (Arms) 35% Devise 30% Play Instrument 90% Sleight 35% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (+5%)** Hide 45% Move Quietly 15% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 30% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 35% Broadsword 50% Dagger 40% Fist 50% Grapple 50% Greatsword 30% Hoof 50% Kick 40% Kopis 35% Lance 60% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 65% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 35% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 90% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 40% Medium Shield 60% Small Shield 40% Spirit Magic: Bladesharp (3pts) Demoralize (2pts) Disruption (1pts) Protection (1pts) Rune Spells: Increase/Decrease Wind (1pts) Wind Warp (1pts) Summon Air Elemental (1pts) Melee Attacks: Lance 60% 1D10+1+2D6 SR 1 10/10 HP Medium Shield 60% 1D4+2D6 SR 4 12/12 HP Ranged Attacks: Staff Sling 90% 1D10 SR 1 8/8 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (17-18) - L Arm Armor: 5 5/5 HP (15-16) - R Arm Armor: 5 5/5 HP (13-14) - Chest Armor: 5 7/7 HP (11-12) - L Foreleg Armor: 5 5/5 HP (9-10) - R Foreleg Armor: 5 5/5 HP (7-8) - Forequarters Armor: 5 7/7 HP (5-6) - Hindquarters Armor: 5 7/7 HP (3-4) - L Hind Leg Armor: 5 5/5 HP (1-2) - R Hind Leg Armor: 5 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Haressa Ala ** Runes: Death Movement Air Homeland: Centaur, Occupation: Bandit, Initiate of Cult: Orlanth STR: 18, CON: 13, SIZ: 23, DEX: 17, INT: 17, POW: 10, CHA: 11, Derived Stats: Magic Points: 10, Damage Bonus: +2D6, Hit Points: 16, Movement- Ground: 12, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Hate (Authority) 60%, Honor 60%, Reputation 11%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 80%, Earth 40%, Darkness 60%, Movement 85%, Beast 10%, Death 85%, Skills: Staff Sling 90%, Play Instrument 90%, Composite Bow 65%, Orate 65%, Medium Shield 60%, Lance 60%, Jump 56%, Conceal 55%, Speak (Beastspeech) 55%, Survival 55%, Fist 50%, Crossbows 50%, Broadsword 50%, Grapple 50% Spirit Magic: Bladesharp (3pts), Demoralize (2pts), Disruption (1pts), Protection (1pts) Rune Spells: Increase/Decrease Wind (1pts), Wind Warp (1pts), Summon Air Elemental (1pts) Attacks: Lance 60% 1D10+1+2D6 SR 1 10/10 HP Medium Shield 60% 1D4+2D6 SR 4 12/12 HP Staff Sling 90% 1D10 SR 1 8/8 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (17-18) - L Arm Armor: 5 5/5 HP (15-16) - R Arm Armor: 5 5/5 HP (13-14) - Chest Armor: 5 7/7 HP (11-12) - L Foreleg Armor: 5 5/5 HP (9-10) - R Foreleg Armor: 5 5/5 HP (7-8) - Forequarters Armor: 5 7/7 HP (5-6) - Hindquarters Armor: 5 7/7 HP (3-4) - L Hind Leg Armor: 5 5/5 HP (1-2) - R Hind Leg Armor: 5 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,