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Hendring-Boy
Full Character
Stat Block
--- Hendring-Boy --- Runes: Death Man Earth Type: Player Character Homeland: Longhome Occupation: Fisher Initiate of Cult: Pavis Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Hendring-Boy is Quixotic and Moping. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 7 (35%) Intelligence: 15 (75%) Power: 6 (30%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 6 Spirit Damage: 1D6 DEX Strike Rank: 4 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Long Home) 60% **Cults: Pavis - Initiate - Rune Points: 1 Elemental Runes: Earth 70% Darkness 20% Power Runes: Death 75% Man 75% Condition Runes: Skills: **Agility (-5%)** Boat 30% Climb 35% Dodge 9% Drive (Chariot) 0% Jump 16% Ride (Horse) 0% Swim 40% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 15% Speak (Heortling) 0% Speak (Own Language: Tarshite) 55% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Pavis) 20% Customs (Heortling) 0% Customs (Long Home) 50% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 5% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Pavis) 40% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Masonary (Stone) 112% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 55% 1H Mace 15% 1H Spear 20% 2H Axe 30% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 25% Dagger 15% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 35% Pole Lasso 5% Rock 15% Self Bow 15% Sling 20% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 25% Small Shield 15% Spirit Magic: Heal (2pts) Bludgeon (3pts) Rune Spells: Summon Earth Elemental (Small) (1pts) Melee Attacks: War Hammer 55% 1D6+2+1D4 SR 8 10/10 HP Medium Shield 25% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 35% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Hendring-Boy ** Runes: Death Man Earth Homeland: Longhome, Occupation: Fisher, Initiate of Cult: Pavis STR: 10, CON: 13, SIZ: 15, DEX: 7, INT: 15, POW: 6, CHA: 13, Derived Stats: Hit Points: 14, Magic Points: 6, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 5%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Long Home) 60%, Cults: Pavis - Initiate - Rune Points: 1 Runes: Earth 70%, Darkness 20%, Death 75%, Man 75%, Skills: Masonary (Stone) 112%, 1H Hammer 55%, Speak (Own Language: Tarshite) 55%, Customs (Long Home) 50%, Scan 50%, Swim 40%, Worship (Pavis) 40%, Climb 35%, Javelin 35%, Lore (River) 35%, Homeland Lore (Local) 35%, Customs (Tarshite) 30%, Search 30%, Farm 30% Spirit Magic: Heal (2pts), Bludgeon (3pts) Rune Spells: Summon Earth Elemental (Small) (1pts) Attacks: War Hammer 55% 1D6+2+1D4 SR 8 10/10 HP Medium Shield 25% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 35% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,