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Eltoral
Full Character
Stat Block
--- Eltoral --- Runes: Fire/Sky Beast Truth Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Elmal Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 17 (85%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Ground: 8 Ground: 8 Passions & Reputations: Honor 80% Reputation 19% Love (Family) 80% Loyalty (Colymar) 70% Devotion (Elmal) 80% Loyalty (Sartar) 70% Loyalty (Enhyl Clan) 70% **Cults: Elmal - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 70% Air 50% Earth 20% Power Runes: Death 45% Man 5% Beast 60% Harmony 50% Disorder 50% Stasis 50% Movement 50% Truth 60% Illusion 40% Fertility 45% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 80% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 35% Speak (Firespeach) 15% Speak (Heortling) 30% Speak (Tradetalk) 30% **Knowledge (+5%)** Animal Lore 20% Battle 70% Celestial Lore 10% Cult Lore (Elmal) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 45% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Elmal) 45% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 80% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 80% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 65% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 80% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 75% Small Shield 30% Spirit Magic: Lantern (1pts) Firearrow (2pts) Fireblade (4pts) Disruption (1pts) Protection (2pts) Heal (2pts) Farsee (1pts) Rune Spells: Command (Horse) (2pts) Catseye (1pts) Powers: Geas: Never eat meat in Fire season Never use flails or whips. Gift: Communicate With Horses Melee Attacks: Medium Shield 75% 1D4+1D6 SR 6 12/12 HP 1H Short Spear 80% 1D6+1+1D6 SR 5 10/10 HP Fist 40% 1D3+1D6 SR 7 0/0 HP Broadsword 65% 1D8+1+1D6 SR 5 12/12 HP Ranged Attacks: Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Heavy scale hauberk (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Short spear Riding horse Cloud, mare Round shield Sleeping roll Good clothing 20 L in coin War booty worth 530 L Broadsword Dagger Composite bow Quiver with 20 arrows
** Eltoral ** Runes: Fire/Sky Beast Truth Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Elmal STR: 17, CON: 14, SIZ: 17, DEX: 15, INT: 14, POW: 13, CHA: 14, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 13, Movement- Ground: 8, Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Love (Family) 80%, Loyalty (Colymar) 70%, Devotion (Elmal) 80%, Loyalty (Sartar) 70%, Loyalty (Enhyl Clan) 70%, Honor 80%, Reputation 19%, Cults: Elmal - Initiate - Rune Points: 3 Runes: Fire/Sky 70%, Air 50%, Earth 20%, Stasis 50%, Movement 50%, Truth 60%, Illusion 40%, Fertility 45%, Death 45%, Man 5%, Beast 60%, Harmony 50%, Disorder 50%, Skills: Scan 80%, 1H Spear 80%, Ride (Horse) 80%, Composite Bow 80%, Medium Shield 75%, Battle 70%, Broadsword 65%, Jump 50%, Listen 50%, Worship (Elmal) 45%, Herd 45%, Climb 45%, Fist 40%, Crossbows 40% Spirit Magic: Heal (2pts), Farsee (1pts), Lantern (1pts), Firearrow (2pts), Fireblade (4pts), Disruption (1pts), Protection (2pts) Rune Spells: Catseye (1pts), Command (Horse) (2pts) Powers: Geas: Never eat meat in Fire season Never use flails or whips. Gift: Communicate With Horses Attacks: Fist 40% 1D3+1D6 SR 7 0/0 HP Broadsword 65% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 75% 1D4+1D6 SR 6 12/12 HP 1H Short Spear 80% 1D6+1+1D6 SR 5 10/10 HP Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Heavy scale hauberk (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Short spear, Riding horse Cloud, mare, Round shield, Sleeping roll, Good clothing, 20 L in coin, War booty worth 530 L, Broadsword, Dagger, Composite bow, Quiver with 20 arrows,