The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Eltoral
Full Character
Stat Block
--- Eltoral --- Runes: Fire/Sky Beast Truth Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Elmal Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 17 (85%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Ground: 8 Ground: 8 Passions & Reputations: Love (Family) 80% Loyalty (Colymar) 70% Devotion (Elmal) 80% Loyalty (Sartar) 70% Loyalty (Enhyl Clan) 70% Honor 80% Reputation 19% **Cults: Elmal - Initiate - Rune Points: 3 Elemental Runes: Air 50% Earth 20% Fire/Sky 70% Power Runes: Harmony 50% Illusion 40% Movement 50% Man 5% Fertility 45% Death 45% Disorder 50% Stasis 50% Beast 60% Truth 60% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 80% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 35% Speak (Firespeach) 15% Speak (Heortling) 30% Speak (Tradetalk) 30% **Knowledge (+5%)** Animal Lore 20% Battle 70% Celestial Lore 10% Cult Lore (Elmal) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 45% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Elmal) 45% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 80% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 80% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 65% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 80% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 75% Small Shield 30% Spirit Magic: Heal (2pts) Farsee (1pts) Lantern (1pts) Firearrow (2pts) Fireblade (4pts) Disruption (1pts) Protection (2pts) Rune Spells: Catseye (1pts) Command (Horse) (2pts) Powers: Gift: Communicate With Horses Geas: Never eat meat in Fire season Never use flails or whips. Melee Attacks: Broadsword 65% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 75% 1D4+1D6 SR 6 12/12 HP 1H Short Spear 80% 1D6+1+1D6 SR 5 10/10 HP Fist 40% 1D3+1D6 SR 7 0/0 HP Ranged Attacks: Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Heavy scale hauberk (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Short spear Riding horse Cloud, mare Round shield Sleeping roll Good clothing 20 L in coin War booty worth 530 L Broadsword Dagger Composite bow Quiver with 20 arrows
** Eltoral ** Runes: Fire/Sky Beast Truth Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Elmal STR: 17, CON: 14, SIZ: 17, DEX: 15, INT: 14, POW: 13, CHA: 14, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 13, Movement- Ground: 8, Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 80%, Reputation 19%, Love (Family) 80%, Loyalty (Colymar) 70%, Devotion (Elmal) 80%, Loyalty (Sartar) 70%, Loyalty (Enhyl Clan) 70%, Cults: Elmal - Initiate - Rune Points: 3 Runes: Air 50%, Earth 20%, Fire/Sky 70%, Beast 60%, Truth 60%, Man 5%, Harmony 50%, Illusion 40%, Movement 50%, Death 45%, Fertility 45%, Stasis 50%, Disorder 50%, Skills: Ride (Horse) 80%, Composite Bow 80%, Scan 80%, 1H Spear 80%, Medium Shield 75%, Battle 70%, Broadsword 65%, Jump 50%, Listen 50%, Herd 45%, Climb 45%, Worship (Elmal) 45%, Dagger 40%, Fist 40% Spirit Magic: Heal (2pts), Farsee (1pts), Lantern (1pts), Firearrow (2pts), Fireblade (4pts), Disruption (1pts), Protection (2pts) Rune Spells: Catseye (1pts), Command (Horse) (2pts) Powers: Geas: Never eat meat in Fire season Never use flails or whips. Gift: Communicate With Horses Attacks: 1H Short Spear 80% 1D6+1+1D6 SR 5 10/10 HP Fist 40% 1D3+1D6 SR 7 0/0 HP Broadsword 65% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 75% 1D4+1D6 SR 6 12/12 HP Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Heavy scale hauberk (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Short spear, Riding horse Cloud, mare, Round shield, Sleeping roll, Good clothing, 20 L in coin, War booty worth 530 L, Broadsword, Dagger, Composite bow, Quiver with 20 arrows,