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That girl
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--- That girl --- Runes: Earth Disorder Death Type: Player Character Homeland: Old Tarsh Occupation: Priest Initiate of Cult: Maran Gor Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 7 (35%) Constitution: 14 (70%) Size: 10 (50%) Dexterity: 14 (70%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 17 (85%) Derived Stats: Hit Points: 14 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Devotion (Any) 60% Loyalty (Clan) 60% Devotion (Maran Gor) 60% Loyalty (Shaker Temple) 60% **Cults: Maran Gor - Initiate - Rune Points: 3 Elemental Runes: Earth 90% Air 40% Moon 50% Power Runes: Death 75% Truth 50% Disorder 75% Beast 50% Movement 50% Fertility 25% Harmony 25% Illusion 50% Man 50% Stasis 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 65% Disguise 15% Fast Talk 15% Intimidate 65% Intrigue 15% Orate 55% Sing 70% Speak (Earthtongue) 20% Speak (Tarshite) 60% Speak (Tradetalk) 20% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Cult Lore (Maran Gor) 20% Cult Lore (Maren Gor) 35% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Maren Gor) 15% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 65% Prepare Corpse 20% Spirit Combat 70% Worship (Maran Gor) 30% Worship (Maren Gor) 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 35% Listen 40% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 35% Broadsword 30% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 60% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (2pts) Befuddle (0pts) Disruption (0pts) Rune Spells: Command (2pts) Create Fissure (1pts) Summon Earth Elemental (1pts) Melee Attacks: Small Axe 20% 1D6+1 SR 8 6/6 HP Large Shield 60% 1D6 SR 7 16/16 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** That girl ** Runes: Earth Disorder Death Homeland: Old Tarsh, Occupation: Priest, Initiate of Cult: Maran Gor STR: 7, CON: 14, SIZ: 10, DEX: 14, INT: 13, POW: 14, CHA: 17, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 15%, Love (Family) 60%, Devotion (Any) 60%, Loyalty (Clan) 60%, Devotion (Maran Gor) 60%, Loyalty (Shaker Temple) 60%, Cults: Maran Gor - Initiate - Rune Points: 3 Runes: Air 40%, Moon 50%, Earth 90%, Disorder 75%, Death 75%, Truth 50%, Movement 50%, Fertility 25%, Beast 50%, Harmony 25%, Stasis 50%, Illusion 50%, Man 50%, Skills: Sing 70%, Spirit Combat 70%, Meditate 65%, Intimidate 65%, Dance 65%, Speak (Tarshite) 60%, Large Shield 60%, Orate 55%, Jump 47%, Climb 45%, Medium Shield 40%, Worship (Maren Gor) 40%, Listen 40%, Grapple 35% Spirit Magic: Heal (2pts), Befuddle (0pts), Disruption (0pts) Rune Spells: Command (2pts), Create Fissure (1pts), Summon Earth Elemental (1pts) Attacks: Small Axe 20% 1D6+1 SR 8 6/6 HP Large Shield 60% 1D6 SR 7 16/16 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,