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Darfin
Full Character
Stat Block
--- Darfin --- Runes: Air Fertility Movement Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 19 (95%) Constitution: 15 (75%) Size: 12 (60%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 15 (75%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (Königin Samastina) 65% Loyalty (Varmandi (Colymar)) 60% Honor 60% Reputation 30% Love (Family) 70% Loyalty (Clan) 60% Fear (Drachen) 80% Loyalty (Sartar) 80% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 20% Fire/Sky 60% Power Runes: Truth 50% Beast 60% Fertility 75% Stasis 25% Disorder 50% Harmony 50% Illusion 50% Movement 75% Man 40% Death 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 20% Orate 85% Sing 35% Speak (Stormspeech) 35% Speak (Tradetalk) 40% **Knowledge (+5%)** Animal Lore 10% Battle 25% Celestial Lore 10% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 40% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Heortling) 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 45% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Insight (Human) 60% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 90% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 55% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 85% Small Shield 30% Spirit Magic: Heal (2pts) Fanaticism (1pts) Protection (2pts) Rune Spells: Flight (1pts) Shield (1pts) Lightning (1pts) Melee Attacks: Broadsword 90% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Darfin ** Runes: Air Fertility Movement Homeland: Sartar, Occupation: Noble, Initiate of Cult: Orlanth Adventurous STR: 19, CON: 15, SIZ: 12, DEX: 13, INT: 16, POW: 12, CHA: 15, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 30%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Königin Samastina) 65%, Loyalty (Varmandi (Colymar)) 60%, Fear (Drachen) 80%, Loyalty (Sartar) 80%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 80%, Earth 20%, Illusion 50%, Movement 75%, Man 40%, Death 25%, Harmony 50%, Truth 50%, Beast 60%, Stasis 25%, Disorder 50%, Fertility 75%, Skills: Broadsword 90%, Medium Shield 85%, Orate 85%, Insight (Human) 60%, Composite Bow 55%, Climb 50%, Jump 49%, Manage Household 45%, Spirit Combat 45%, Dagger 40%, Large Shield 40%, Speak (Tradetalk) 40%, Grapple 40%, Crossbows 40% Spirit Magic: Heal (2pts), Fanaticism (1pts), Protection (2pts) Rune Spells: Shield (1pts), Lightning (1pts), Flight (1pts) Attacks: Broadsword 90% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,