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Kantar
Full Character
Stat Block
--- Kantar --- Runes: Fertility Harmony Air Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Aldrya Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Kantar is Well Grounded and Dissolute. Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 11 (55%) Dexterity: 14 (70%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Aldrya) 60% Fear 60% **Cults: Aldrya - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 20% Air 70% Power Runes: Man 30% Beast 70% Disorder 25% Death 25% Truth 60% Illusion 40% Movement 70% Fertility 75% Stasis 30% Harmony 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 60% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Dagger) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 40% Animal Lore (+25%) 35% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Aldrya) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 45% Plant Lore (+25%) 35% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Aldrya) 45% **Manipulation (+10%)** Conceal 25% Conceal (+10%) 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 40% Track (+10%) 20% **Stealth (+10%)** Hide 40% Hide (+10%) 30% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 1H Spear (+10%) 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Broadsword (+10%) 30% Dagger 35% Dagger (+25%) 50% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 55% Composite Bow (+25%) 40% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (1pts) Speedart (2pts) Melee Attacks: Dagger 50% 1D4+2 SR 8 6/6 HP Medium Shield 40% 1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Kantar ** Runes: Fertility Harmony Air Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Aldrya STR: 13, CON: 12, SIZ: 11, DEX: 14, INT: 16, POW: 14, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Aldrya) 60%, Fear 60%, Reputation 5%, Cults: Aldrya - Initiate - Rune Points: 3 Runes: Air 70%, Earth 40%, Fire/Sky 20%, Fertility 75%, Stasis 30%, Harmony 75%, Illusion 40%, Movement 70%, Man 30%, Beast 70%, Death 25%, Truth 60%, Disorder 25%, Skills: Climb 60%, Composite Bow 55%, Dagger (+25%) 50%, Speak (Heortling) 50%, Jump 47%, Plant Lore 45%, Worship (Aldrya) 45%, Medium Shield 40%, Spirit Combat 40%, Composite Bow (+25%) 40%, Track 40%, Scan 40%, Listen 40%, Animal Lore 40% Spirit Magic: Heal (1pts), Speedart (2pts) Attacks: Medium Shield 40% 1D4 SR 7 12/12 HP Dagger 50% 1D4+2 SR 8 6/6 HP Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,