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Heortismanar
Full Character
Stat Block
--- Heortismanar --- Runes: Air Movement Disorder Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Heortismanar is Flexible and Affectionate. He is a Heroic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 12 (60%) Size: 15 (75%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 24% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Darkness 60% Fire/Sky 40% Power Runes: Disorder 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 20% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 15% Orate 115% Sing 30% Speak (Heortling) 60% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 30% Animal Lore 10% Battle 15% Celestial Lore 10% Cult Lore (Orlanth) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 20% Spirit Combat 45% Worship (Orlanth) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 80% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 90% Small Shield 20% Spirit Magic: Fanaticism (1pts) Protection (2pts) Mobility (1pts) Bladesharp (2pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Leap (1pts) Lightning (1pts) Increase/Decrease Wind (1pts) Melee Attacks: 1H Battle Axe 80% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 90% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Heortismanar ** Runes: Air Movement Disorder Homeland: Sartar, Occupation: Noble, Initiate of Cult: Orlanth Adventurous STR: 15, CON: 12, SIZ: 15, DEX: 11, INT: 15, POW: 12, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 60%, Reputation 24%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Darkness 60%, Fire/Sky 40%, Air 90%, Disorder 85%, Movement 85%, Skills: Orate 115%, Medium Shield 90%, Battle Axe 80%, Speak (Heortling) 60%, Manage Household 55%, Climb 50%, Spirit Combat 45%, Farm 45%, Homeland Lore (Local) 35%, Insight (Human) 35%, Jump 33%, Alchemy 30%, Broadsword 30%, Large Shield 30% Spirit Magic: Mobility (1pts), Bladesharp (2pts), Demoralize (2pts), Disruption (1pts), Fanaticism (1pts), Protection (2pts) Rune Spells: Increase/Decrease Wind (1pts), Leap (1pts), Lightning (1pts) Attacks: 1H Battle Axe 80% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 90% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,