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Yalger - Shouts Too Much
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Stat Block
--- Yalger - Shouts Too Much --- Runes: Harmony Stasis Moon Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Issaries Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Stats: Strength: 10 (50%) Constitution: 10 (50%) Size: 11 (55%) Dexterity: 16 (80%) Intelligence: 15 (75%) Power: 19 (95%) Charisma: 16 (80%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 19 Spirit Damage: 1D6+3 DEX Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 8% Hate (Lunars) 90% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Honor (Samastina) 60% Fear (Dragons) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Samastina) 60% **Cults: Issaries - Initiate - Rune Points: 4 Elemental Runes: Air 40% Moon 75% Fire/Sky 60% Power Runes: Death 50% Truth 50% Stasis 85% Beast 50% Harmony 90% Movement 15% Man 50% Disorder 10% Illusion 50% Fertility 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 42% Drive (Chariot) 15% Jump 58% Ride (Horse) 15% Ride (Horse & Cart) 20% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 45% Sing 50% Speak (Spiritspeech) 30% Speak (Tradetalk) 45% **Knowledge (+10%)** Animal Lore 15% Battle 20% Bureacracy 40% Celestial Lore 15% Cult Lore (Issaries) 25% Customs (Heortling) 20% Customs (Heortling) 20% Elder Race Lore (Elves) 15% Evaluate 30% Farm 40% First Aid 35% Game 25% Herd 25% Homeland Lore (Local) 40% Lore (Local) 45% Lore (Animal) 25% Lore (Plant) 30% Lore (Spirit) 60% Manage Household 20% Mineral Lore 25% Peaceful Cut 20% Plant Lore 15% Read/Write (Theyelan) 30% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Spirit Combat 95% Spirit Dance 30% Spirit Lore 40% Spirit Travel 45% Worship (Issaries) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 40% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 70% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 60% Small Shield 30% Spirit Magic: Farsee (0pts) Befuddle (0pts) Detect Enemies (0pts) Binding Enchantment (0pts) Demoralize (0pts) Coordination (0pts) Countermagic (0pts) Glue (0pts) Repair (0pts) Glamour (0pts) Mobility (0pts) Rune Spells: Spell Trading (2pts) Create Great Market (1pts) Lock (1pts) Pathway (1pts) Melee Attacks: Broadsword 20% 1D8+1 SR 5 12/12 HP Medium Shield 60% 1D4 SR 6 12/12 HP Ranged Attacks: Staff Sling 30% 1D10 SR 1 8/8 HP Rng 100 Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Thrown Javelin 35% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Yalger - Shouts Too Much ** Runes: Harmony Stasis Moon Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Issaries STR: 10, CON: 10, SIZ: 11, DEX: 16, INT: 15, POW: 19, CHA: 16, Derived Stats: Magic Points: 19, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Hate (Lunars) 90%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Honor (Samastina) 60%, Reputation 8%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Samastina) 60%, Fear (Dragons) 60%, Cults: Issaries - Initiate - Rune Points: 4 Runes: Fire/Sky 60%, Air 40%, Moon 75%, Truth 50%, Stasis 85%, Death 50%, Harmony 90%, Movement 15%, Beast 50%, Disorder 10%, Illusion 50%, Man 50%, Fertility 50%, Skills: Spirit Combat 95%, Broadsword 70%, Lore (Spirit) 60%, Medium Shield 60%, Jump 58%, Sing 50%, Climb 50%, Speak (Tradetalk) 45%, Lore (Local) 45%, Spirit Travel 45%, Orate 45%, Dodge 42%, Homeland Lore (Local) 40%, Spirit Lore 40% Spirit Magic: Mobility (0pts), Demoralize (0pts), Coordination (0pts), Countermagic (0pts), Glue (0pts), Repair (0pts), Glamour (0pts), Binding Enchantment (0pts), Farsee (0pts), Befuddle (0pts), Detect Enemies (0pts) Rune Spells: Lock (1pts), Pathway (1pts), Spell Trading (2pts), Create Great Market (1pts) Attacks: Broadsword 20% 1D8+1 SR 5 12/12 HP Medium Shield 60% 1D4 SR 6 12/12 HP Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Thrown Javelin 35% 1D10 SR 1 8/8 HP Rng 20 Staff Sling 30% 1D10 SR 1 8/8 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,