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Saronir
Full Character
Stat Block
--- Saronir --- Runes: Air Movement Death Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kräftige Statur Weibliche Züge im Gesicht Stats: Strength: 19 (95%) Constitution: 18 (90%) Size: 17 (85%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D6 Hit Points: 20 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Sartar) 60% Devotion (Orlanth) 60% Hate (Lunar Imperium) 60% Honor 70% Reputation 12% Love (Family) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Darkness 60% Fire/Sky 20% Power Runes: Stasis 25% Movement 75% Truth 50% Illusion 50% Man 40% Death 75% Disorder 50% Fertility 25% Harmony 50% Beast 60% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 45% Speak (Stormspeech) 45% Speak (Tradetalk) 15% **Knowledge (+5%)** Animal Lore 10% Battle 45% Celestial Lore 10% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Spirit Combat 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 65% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 100% Dagger 40% Fist 50% Grapple 50% Greatsword 20% Kick 30% Kopis 25% Lance 45% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 60% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 95% Small Shield 30% Spirit Magic: Strength (1pts) Demoralize (1pts) Detect Enemies (1pts) Rune Spells: Flight (1pts) Lightning (1pts) Wind Words (1pts) Melee Attacks: Medium Shield 95% 1D4+1D6 SR 6 12/12 HP Fist 50% 1D3+1D6 SR 7 0/0 HP Lance 45% 1D10+1+1D6 SR 3 10/10 HP Broadsword 100% 1D8+1+1D6 SR 5 12/12 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Saronir ** Runes: Air Movement Death Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Orlanth Adventurous STR: 19, CON: 18, SIZ: 17, DEX: 15, INT: 14, POW: 15, CHA: 16, Derived Stats: Damage Bonus: +1D6, Hit Points: 20, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Passions: Hate (Lunar Imperium) 60%, Honor 70%, Reputation 12%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Sartar) 60%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 90%, Darkness 60%, Fire/Sky 20%, Beast 60%, Harmony 50%, Truth 50%, Stasis 25%, Movement 75%, Man 40%, Death 75%, Illusion 50%, Disorder 50%, Fertility 25%, Skills: Broadsword 100%, Medium Shield 95%, Scan 65%, Composite Bow 60%, Fist 50%, Grapple 50%, Jump 50%, Climb 45%, Speak (Stormspeech) 45%, Lance 45%, Sing 45%, Battle 45%, Listen 40%, Crossbows 40% Spirit Magic: Strength (1pts), Demoralize (1pts), Detect Enemies (1pts) Rune Spells: Lightning (1pts), Wind Words (1pts), Flight (1pts) Attacks: Fist 50% 1D3+1D6 SR 7 0/0 HP Lance 45% 1D10+1+1D6 SR 3 10/10 HP Broadsword 100% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 95% 1D4+1D6 SR 6 12/12 HP Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,