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Ralda Manos-rojas
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--- Ralda Manos-rojas --- Runes: Air Movement Illusion Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: El Imperio mató a tu abuelo, y echó a tu abuela de su casa ancestral cerca de Grizzly Peak hacia los bosques húmedos de Far Place. Usted la vio, una vez un famoso hablador de dioses de los Uraldianos, atender a los cerdos en lugar de a las vacas. Cuando tu padre murió luchando en Boldhome, ella era todo lo que tenías. Cuando tu abuela murió, su corazón roto por el exilio, te teñiste el pelo y te convertiste en una de las Mujeres Rojas y prometiste no criar hijos ni ganado hasta que el Imperio fue expulsado del Paso Dragón. Desde entonces, has vivido en el desierto con tu banda, la Banda de la Mano Roja, contraatacando al Imperio cuando y donde puedas. Es una vida dura, pero cuando te debilitas, piensas en tu abuela y en sus pruebas. Algunos dicen que tienes las manos rojas porque te bañas en la sangre. de los soldados lunares, de hecho es de la henna que usas para teñir tu pero por qué negar una buena historia. Es como el rumor de que tú sólo se casará y se acostará con un hombre que pueda vencerte. una pelea... mantiene alejada la atención no deseada. Las leyendas son parte de un la armería de los rebeldes, úsalos en tu beneficio. Sabes que tu banda vendrá a rescatarte, hasta entonces. espere su momento. Traducción realizada con el traductor www.DeepL.com/Translator Stats: Strength: 14 (70%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 14 (70%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 15 (75%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Devotion (Orlanth) 60% Hate (Imperio Lunar) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 85% Earth 55% Water 35% Power Runes: Harmony 50% Illusion 75% Beast 50% Fertility 50% Man 50% Death 50% Truth 25% Stasis 20% Disorder 50% Movement 80% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 58% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Caballo) 15% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 30% Sing 45% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 40% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 45% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 35% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 70% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 80% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 65% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 90% Small Shield 25% Spirit Magic: Disruption (0pts) Heal (2pts) Strength (0pts) Rune Spells: Leap (1pts) Lightning (1pts) Wind Words (1pts) Melee Attacks: Broadsword 80% 1D8+1+1D4 SR 6 12/12 HP 1H Battle Axe 70% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 90% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 65% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Ralda Manos-rojas ** Runes: Air Movement Illusion Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Orlanth Adventurous STR: 14, CON: 15, SIZ: 13, DEX: 14, INT: 13, POW: 14, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Hate (Imperio Lunar) 60%, Honor 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Water 35%, Air 85%, Earth 55%, Man 50%, Death 50%, Movement 80%, Truth 25%, Stasis 20%, Disorder 50%, Illusion 75%, Harmony 50%, Beast 50%, Fertility 50%, Skills: Medium Shield 90%, Broadsword 80%, 1H Axe 70%, Composite Bow 65%, Dodge 58%, Speak (Heortling) 55%, Scan 50%, Jump 47%, Sing 45%, Worship (Orlanth) 45%, Climb 45%, Battle 45%, First Aid 40%, Spirit Combat 40% Spirit Magic: Heal (2pts), Strength (0pts), Disruption (0pts) Rune Spells: Wind Words (1pts), Leap (1pts), Lightning (1pts) Attacks: Broadsword 80% 1D8+1+1D4 SR 6 12/12 HP 1H Battle Axe 70% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 90% 1D4+1D4 SR 7 12/12 HP Composite Bow 65% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,