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Varga, son of Toth
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--- Varga, son of Toth --- Runes: Fire/Sky Air Movement Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: "Leg Cutter of Red Cow Keep" Grandson of Corin the Black, Son of Toth Smashed Foot and Namese the Nimble. Who stood against Jar-eel and lived. Thane of Applelane. Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 18 (90%) Intelligence: 16 (80%) Power: 13 (65%) Charisma: 15 (75%) Derived Stats: Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Turnbull) 60% Loyalty (Narri) 70% Loyalty (Leika) 60% Loyalty (Sartar) 80% Devotion (Yemalio) 60% Hate (Antorling Clan) 60% Honor 70% Hate (Chaos) 57% Loyalty (Temple) 60% Loyalty (Starbrow) 60% Loyalty (Colymar) 70% **Cults: Yelmalio - Initiate - Rune Points: 4 Elemental Runes: Fire/Sky 80% Air 80% Water 20% Power Runes: Man 50% Illusion 25% Beast 50% Stasis 21% Disorder 50% Movement 79% Fertility 25% Death 50% Truth 75% Harmony 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 55% Dodge 71% Drive (Chariot) 15% Jump 64% Ride 15% Ride (Horses) 88% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 17% Sing 64% Speak (Heortling) 60% Speak (Flamespeech) 40% Speak (Heortling) 60% Speak (Tradetalk) 15% **Knowledge (+5%)** Animal Lore 10% Battle 55% Celestial Lore 30% Cult Lore (Yelmalio) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 15% Peaceful Cut 15% Plant Lore 10% Survival 35% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Spirit Travel 20% Worship (Yelmalio) 45% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Human) 27% Listen 46% Scan 50% Search 35% Track 36% **Stealth (+10%)** Hide 33% Move Quietly 39% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 30% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 96% Dagger 60% Fist 40% Grapple 40% Greatsword 20% Kick 40% Kopis 30% Lance 20% Pike 30% Quarterstaff 30% Rapier 25% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 82% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 70% Small Shield 68% Spirit Magic: Repair (3pts) Lantern (1pts) Mobility (1pts) Coordination (2pts) Heal (3pts) Light (1pts) Rune Spells: Command (Hawk) (2pts) Catseye (1pts) Heal Body (3pts) Sunbright (2pts) Heal Wound (1pts) Powers: Lady: Awakened Hawk Int 12, Pow 16 Spirit Magic: Protection 3 pts Night sight trait Bearskin Cloak: Gift from Kallyr Starbrow Spirit Magic: Strength 2 pts Damage bonus: +1d6, Strength: +8 Agility + Manipulation +10% Lunar Medallion: Painted in enemy blood Spirit Magic: Bladesharp 4 pts +20% to sword, +4 damage Melee Attacks: Medium Shield 70% 1D4+1D4 SR 5 12/12 HP Dagger 60% 1D4+2+1D4 SR 6 6/6 HP Broadsword 96% 1D8+1+1D4 SR 4 12/12 HP 1H Battle Axe 25% 1D8+2+1D4 SR 5 8/8 HP Ranged Attacks: Composite Bow 82% 1D8+1 SR 1 7/7 HP Rng 100 Thrown Javelin 35% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 300L (left with Toth) 145L carried Gold torc of a thane
** Varga, son of Toth ** Runes: Fire/Sky Air Movement Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Yelmalio STR: 15, CON: 15, SIZ: 15, DEX: 18, INT: 16, POW: 13, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 70%, Hate (Chaos) 57%, Loyalty (Temple) 60%, Loyalty (Starbrow) 60%, Loyalty (Colymar) 70%, Reputation 15%, Love (Turnbull) 60%, Loyalty (Narri) 70%, Loyalty (Leika) 60%, Loyalty (Sartar) 80%, Devotion (Yemalio) 60%, Hate (Antorling Clan) 60%, Cults: Yelmalio - Initiate - Rune Points: 4 Runes: Fire/Sky 80%, Air 80%, Water 20%, Death 50%, Truth 75%, Harmony 50%, Man 50%, Illusion 25%, Beast 50%, Stasis 21%, Disorder 50%, Movement 79%, Fertility 25%, Skills: Broadsword 96%, Ride (Horses) 88%, Composite Bow 82%, Dodge 71%, Medium Shield 70%, Small Shield 68%, Jump 64%, Sing 64%, Dagger 60%, Speak (Heortling) 60%, Speak (Heortling) 60%, Battle 55%, Climb 55%, Scan 50% Spirit Magic: Mobility (1pts), Coordination (2pts), Heal (3pts), Light (1pts), Repair (3pts), Lantern (1pts) Rune Spells: Command (Hawk) (2pts), Catseye (1pts), Heal Body (3pts), Sunbright (2pts), Heal Wound (1pts) Powers: Lady: Awakened Hawk Int 12, Pow 16 Spirit Magic: Protection 3 pts Night sight trait Bearskin Cloak: Gift from Kallyr Starbrow Spirit Magic: Strength 2 pts Damage bonus: +1d6, Strength: +8 Agility + Manipulation +10% Lunar Medallion: Painted in enemy blood Spirit Magic: Bladesharp 4 pts +20% to sword, +4 damage Attacks: Dagger 60% 1D4+2+1D4 SR 6 6/6 HP Broadsword 96% 1D8+1+1D4 SR 4 12/12 HP 1H Battle Axe 25% 1D8+2+1D4 SR 5 8/8 HP Medium Shield 70% 1D4+1D4 SR 5 12/12 HP Composite Bow 82% 1D8+1 SR 1 7/7 HP Rng 100 Thrown Javelin 35% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal , Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 300L (left with Toth), 145L carried, Gold torc of a thane,