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Ivartha the Skinner
Full Character
Stat Block
--- Ivartha the Skinner --- Runes: Air Movement Illusion Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 500 L Ransom: 5000 L Description: Queen Ivartha the Skinner is a tall and imposing woman with flame red-hair, her beauty marred by three livid scars running from her right eye to her chin, the reminder of a fight with the Telmori. Softly spoken, Ivartha’s leadership is quiet and understated, not bold and brash. Her strength is in listening. Many have mistaken the queen’s quietness for timidity, to their own cost. In battle, Ivartha is capable and not content to let others do her fighting for her. Stats: Strength: 19 (95%) Constitution: 17 (85%) Size: 13 (65%) Dexterity: 17 (85%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 18 (90%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+3 Movement: Ground: 8 Passions & Reputations: Reputation 30% Hate (Chaos) 80% Love (Family) 75% Loyalty (Clan) 90% Loyalty (Tribe) 90% Loyalty (Kallyr) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 8 Elemental Runes: Air 100% Earth 70% Darkness 60% Power Runes: Illusion 95% Movement 95% Condition Runes: Mastery 50% Skills: **Agility (+15%)** Boat 20% Climb 95% Dodge 89% Drive (Chariot) 20% Jump 106% Ride (Horse) 60% Swim 30% **Communication (+10%)** Act 15% Art 15% Bargain 65% Charm 65% Dance 25% Disguise 15% Fast Talk 15% Intimidate 65% Intrigue 50% Orate 105% Sing 100% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+5%)** Animal Lore 10% Battle 15% Bureacracy 25% Celestial Lore 10% Cult Lore (Orlanth) 70% Customs (Heortling) 70% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 80% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 15% Survival 45% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Spirit Combat 76% Worship (Orlanth) 55% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 55% Move Quietly 55% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 65% Broadsword 115% Dagger 70% Fist 70% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 70% Dagger, Throwing 25% Elf Bow 25% Javelin 85% Pole Lasso 25% Rock 45% Self Bow 25% Sling 55% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 70% Medium Shield 120% Small Shield 45% Spirit Magic: Mobility (1pts) Strength (2pts) Bladesharp (3pts) Disruption (1pts) Fanaticism (1pts) Detect Enemies (1pts) Rune Spells: Dismiss Elemental (1pts) Leap (1pts) Shield (1pts) Dark Walk (1pts) Lightning (1pts) Mist Cloud (1pts) Earth Shield (3pts) Summon Elemental (1pts) Spirits & Matrices: Mygoch Stormfriend - Pow: 35, Cha: 16, Int: 12, MP: 35 Spells: Vigor (2pts), Strength (2pts), Protection (5pts), Countermagic (6pts) Wolfbiter - Pow: 17, Cha: 15, Int: 13, MP: 17 Spells: Detect Magic (1pts), Second Sight (3pts), Binding Enchantment (1pts) Melee Attacks: Dagger 70% 1D4+2+1D4 SR 7 6/6 HP Broadsword 115% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 120% 1D4+1D4 SR 6 12/12 HP Wolfbiter (Iron Sword) 115% 1d8+2+1D4 SR 6 18/18 HP Ranged Attacks: Light Crossbow 70% 2D4+2 SR 1 6/6 HP Rng 100 Thrown Javelin 85% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Ivartha the Skinner ** Runes: Air Movement Illusion Homeland: Sartar, Occupation: Noble, Initiate of Cult: Orlanth Adventurous STR: 19, CON: 17, SIZ: 13, DEX: 17, INT: 15, POW: 16, CHA: 18, Derived Stats: Magic Points: 16, Damage Bonus: +1D4, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 30%, Hate (Chaos) 80%, Love (Family) 75%, Loyalty (Clan) 90%, Loyalty (Tribe) 90%, Loyalty (Kallyr) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 8 Runes: Earth 70%, Darkness 60%, Air 100%, Illusion 95%, Movement 95%, Mastery 50%, Skills: Medium Shield 120%, Broadsword 115%, Jump 106%, Orate 105%, Sing 100%, Climb 95%, Dodge 89%, Javelin 85%, Manage Household 80%, Spirit Combat 76%, Cult Lore (Orlanth) 70%, Crossbows 70%, Dagger 70%, Customs (Heortling) 70% Spirit Magic: Detect Enemies (1pts), Mobility (1pts), Strength (2pts), Bladesharp (3pts), Disruption (1pts), Fanaticism (1pts) Rune Spells: Earth Shield (3pts), Summon Elemental (1pts), Dismiss Elemental (1pts), Leap (1pts), Shield (1pts), Dark Walk (1pts), Lightning (1pts), Mist Cloud (1pts) Spirits & Matrices: Mygoch Stormfriend - Pow: 35, Cha: 16, Int: 12, MP: 35 Spells: Vigor (2pts), Strength (2pts), Protection (5pts), Countermagic (6pts) Wolfbiter - Pow: 17, Cha: 15, Int: 13, MP: 17 Spells: Binding Enchantment (1pts), Detect Magic (1pts), Second Sight (3pts) Attacks: Broadsword 115% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 120% 1D4+1D4 SR 6 12/12 HP Wolfbiter (Iron Sword) 115% 1d8+2+1D4 SR 6 18/18 HP Dagger 70% 1D4+2+1D4 SR 7 6/6 HP Light Crossbow 70% 2D4+2 SR 1 6/6 HP Rng 100 Thrown Javelin 85% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,