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Jaralin
Full Character
Stat Block
--- Jaralin --- Runes: Fire/Sky Movement Fertility Type: Player Character Homeland: Sartar Occupation: Healer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: From Twice Blessed Stead Stats: Strength: 13 (65%) Constitution: 8 (40%) Size: 15 (75%) Dexterity: 15 (75%) Intelligence: 22 (110%) Power: 9 (45%) Charisma: 12 (60%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 9 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Devotion (Orlanth) 60% Hate (Western Barbarian) 60% Love (Family) 80% Star Heart 60% Loyalty (Clan) 70% Loyalty (Colimar Tribe) 60% Loyalty (Haraborn Clan) 60% Loyalty (Sartar (Ruling House)) 60% Reputation 19% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 30% Moon 5% Water 40% Darkness 30% Fire/Sky 75% Power Runes: Death 25% Man 50% Harmony 50% Disorder 50% Movement 75% Fertility 75% Beast 50% Illusion 50% Truth 50% Stasis 25% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 55% Ride (Horse) 10% Ride (Deer) 15% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 50% Sing 60% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+15%)** Alchemy 25% Animal Lore 20% Battle 25% Celestial Lore 20% Elder Race Lore (Elves) 20% Evaluate 25% Farm 45% First Aid 55% Game 30% Herd 30% Homeland Lore (Local) 54% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 50% Survival 30% Treat Disease 50% Treat Poison 30% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Spirit Combat 35% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 35% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Insight (Human) 45% Scan 40% Search 40% Track 20% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 45% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 32% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 35% Spirit Magic: Heal (3pts) Parry (1pts) Speedart (1pts) Melee Attacks: Medium Shield 50% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 35% 1D6+1+1D4 SR 5 10/10 HP 2H Short Spear 35% 1D8+1+1D4 SR 4 10/10 HP 1H Javelin 35% 1D6+1D4 SR 5 8/8 HP Ranged Attacks: Thrown Rock 35% 1D4+1D2 SR 2 20/20 HP Rng 20 Thrown Spear 40% 1D6+1+1D2 SR 2 10/10 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Healer's Kit 20 L in coin Miscellaneous items worth 100 L Healer's Kit 20 L in coin Miscellaneous items worth 100 L Enchanted Woad +3 Armor Everywhere
** Jaralin ** Runes: Fire/Sky Movement Fertility Homeland: Sartar, Occupation: Healer, Initiate of Cult: Orlanth STR: 13, CON: 8, SIZ: 15, DEX: 15, INT: 22, POW: 9, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 9, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Reputation 19%, Star Heart 60%, Loyalty (Clan) 70%, Loyalty (Colimar Tribe) 60%, Loyalty (Haraborn Clan) 60%, Loyalty (Sartar (Ruling House)) 60%, Love (Family) 80%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Hate (Western Barbarian) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Fire/Sky 75%, Air 30%, Moon 5%, Water 40%, Darkness 30%, Beast 50%, Illusion 50%, Fertility 75%, Truth 50%, Stasis 25%, Death 25%, Man 50%, Harmony 50%, Disorder 50%, Movement 75%, Skills: Sing 60%, Jump 55%, First Aid 55%, Homeland Lore (Local) 54%, Orate 50%, Treat Disease 50%, Medium Shield 50%, Plant Lore 50%, Dagger 45%, Fist 45%, Large Shield 45%, Farm 45%, Climb 45%, Insight (Human) 45% Spirit Magic: Heal (3pts), Parry (1pts), Speedart (1pts) Attacks: 1H Javelin 35% 1D6+1D4 SR 5 8/8 HP Medium Shield 50% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 35% 1D6+1+1D4 SR 5 10/10 HP 2H Short Spear 35% 1D8+1+1D4 SR 4 10/10 HP Thrown Spear 40% 1D6+1+1D2 SR 2 10/10 HP Rng 20 Thrown Rock 35% 1D4+1D2 SR 2 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L, Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L, Enchanted Woad +3 Armor Everywhere,