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Jaralin
Full Character
Stat Block
--- Jaralin --- Runes: Fire/Sky Fertility Stasis Type: Player Character Homeland: Sartar Occupation: Healer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: From Twice Blessed Stead Stats: Strength: 13 (65%) Constitution: 8 (40%) Size: 15 (75%) Dexterity: 16 (80%) Intelligence: 22 (110%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 9 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Hate (Western Barbarian) 60% Reputation 41% Loyalty (Tribe) 60% Loyalty (Deerfolk) 60% Loyalty (Haraborn Clan) 60% Loyalty (Colimar Tribe) 60% Loyalty (Sartar (Ruling House)) 60% Star Heart 60% Love (Family) 80% Loyalty (Clan) 70% Devotion (Orlanth) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Lhankor Mhy - Initiate Rune Points: 3 Elemental Runes: Darkness 30% Fire/Sky 75% Air 30% Moon 5% Water 40% Power Runes: Illusion 40% Harmony 50% Disorder 50% Stasis 75% Movement 25% Death 25% Truth 60% Fertility 75% Man 50% Beast 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 55% Ride (Horse) 10% Ride (Deer) 15% Swim 20% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 30% Disguise 20% Fast Talk 20% Intimidate 34% Intrigue 20% Orate 55% Sing 70% Speak (Stormspeech) 35% Speak (Tradetalk) 25% **Knowledge (+15%)** Alchemy 25% Animal Lore 20% Battle 25% Celestial Lore 20% Elder Race Lore (Elves) 20% Evaluate 25% Farm 45% First Aid 55% Game 30% Herd 30% Homeland Lore (Local) 54% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 50% Survival 30% Treat Disease 50% Treat Poison 30% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Spirit Combat 35% Worship (Orlanth) 32% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 35% Play Instrument 25% Sleight 37% **Perception (+15%)** Insight (Species) 20% Insight (Human) 45% Listen 35% Scan 50% Search 40% Track 20% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 41% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 45% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 32% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 46% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 35% Spirit Magic: Heal (3pts) Parry (1pts) Sleep (3pts) Speedart (1pts) Rune Spells: Knowledge (2pts) Restore Health (1pts) Melee Attacks: 1H Javelin 41% 1D6+1D4 SR 4 8/8 HP Medium Shield 50% 1D4+1D4 SR 5 12/12 HP 1H Short Spear 41% 1D6+1+1D4 SR 4 10/10 HP 2H Short Spear 45% 1D8+1+1D4 SR 3 10/10 HP Ranged Attacks: Thrown Rock 35% 1D4+1D2 SR 1 20/20 HP Rng 20 Thrown Spear 46% 1D6+1+1D2 SR 1 10/10 HP Rng 20 Composite Bow 35% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 1 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest Armor: 2 4/4 HP (9-11) - Abdomen Armor: 2 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Healer's Kit 20 L in coin Miscellaneous items worth 100 L Healer's Kit 20 L in coin Miscellaneous items worth 100 L Gold Armband Focus Decent Leather Armor Lino Thorax Composite Bow +5/+1 + 1CHA
** Jaralin ** Runes: Fire/Sky Fertility Stasis Homeland: Sartar, Occupation: Healer, Initiate of Cult: Orlanth STR: 13, CON: 8, SIZ: 15, DEX: 16, INT: 22, POW: 11, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 9, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Star Heart 60%, Love (Family) 80%, Loyalty (Clan) 70%, Devotion (Orlanth) 60%, Loyalty (Colimar Tribe) 60%, Loyalty (Sartar (Ruling House)) 60%, Reputation 41%, Loyalty (Tribe) 60%, Loyalty (Deerfolk) 60%, Loyalty (Haraborn Clan) 60%, Hate (Western Barbarian) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Lhankor Mhy - Initiate Rune Points: 3 Runes: Air 30%, Moon 5%, Water 40%, Darkness 30%, Fire/Sky 75%, Stasis 75%, Movement 25%, Truth 60%, Fertility 75%, Man 50%, Beast 50%, Death 25%, Harmony 50%, Disorder 50%, Illusion 40%, Skills: Sing 70%, Orate 55%, Jump 55%, First Aid 55%, Homeland Lore (Local) 54%, Treat Disease 50%, Medium Shield 50%, Plant Lore 50%, Scan 50%, Javelin 46%, Grapple 45%, Large Shield 45%, Broadsword 45%, Farm 45% Spirit Magic: Heal (3pts), Parry (1pts), Sleep (3pts), Speedart (1pts) Rune Spells: Knowledge (2pts), Restore Health (1pts) Attacks: 1H Javelin 41% 1D6+1D4 SR 4 8/8 HP Medium Shield 50% 1D4+1D4 SR 5 12/12 HP 1H Short Spear 41% 1D6+1+1D4 SR 4 10/10 HP 2H Short Spear 45% 1D8+1+1D4 SR 3 10/10 HP Thrown Rock 35% 1D4+1D2 SR 1 20/20 HP Rng 20 Thrown Spear 46% 1D6+1+1D2 SR 1 10/10 HP Rng 20 Composite Bow 35% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 1 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest Armor: 2 4/4 HP (9-11) - Abdomen Armor: 2 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L, Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L, Gold Armband Focus, Decent Leather Armor, Lino Thorax, Composite Bow +5/+1 + 1CHA,