The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Dortos Bormi
Full Character
Stat Block
--- Dortos Bormi --- Runes: Movement Man Air Type: Player Character Homeland: Sartar Occupation: Farmer (Fixed) Initiate of Cult: Barntar Standard of Living: Free Income: 80 L Ransom: 500 L Description: Resident of Eshi’s Stead by Red Deer village in the Namoldin Tula. He is working as a farmer but is bored of doing the same work every day and is now looking for a change of routine with a more interesting outlook. He has an overwhelming desire to be well-liked and famous. He is both easily bored and restless and therefore unpredictable. Despite this, he is thoughtful and rational in his decisions and will think before he acts. Dortos collects flint or obsidian pieces that he finds while ploughing to make them into arrow heads or spear heads. His dagger is made of obsidian and does an extra +1 damage but has only 3 HPs instead of 6. Stats: Strength: 18 (90%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 18 (90%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Fear (Dragons) 60% Devotion (Orlanth) 60% Love (Namoldin Clan) 60% Loyalty (Malani Tribe) 30% Loyalty (Tree Triarchy) 60% Reputation 15% Love (Family) 80% **Cults: Barntar - Initiate - Rune Points: 3 Orlanth Thunderous - Initiate Rune Points: 1 Elemental Runes: Fire/Sky 30% Air 70% Earth 40% Water 10% Power Runes: Man 75% Fertility 60% Illusion 30% Harmony 50% Beast 25% Truth 70% Stasis 25% Death 40% Disorder 50% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 27% Drive (Chariot) 10% Jump 48% Ride (Horse) 50% Ride (Bull) 40% Ride (Horse) 50% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 50% Sing 35% Speak (Heortling) 60% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Animal Lore 15% Battle 20% Celestial Lore 15% Cult Lore (Barntar) 25% Cult Lore (Barntar) 25% Elder Race Lore (Elves) 15% Evaluate 20% Farm 110% First Aid 30% Game 25% Herd 40% Homeland Lore (Namoldin Tula) 60% Homeland Lore (Sartar) 40% Manage Household 50% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 15% Prepare Corpse 15% Spirit Combat 40% Worship (Barntar) 40% Worship (Orlanth) 30% **Manipulation (+15%)** Conceal 20% Craft (Flint Knapping) 40% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Cattle) 30% Listen 35% Scan 45% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 60% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 45% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 45% Spirit Magic: Heal (2pts) Vigor (2pts) Repair (2pts) Detect Enemies (1pts) Rune Spells: Tame Bull (Barntar) (1pts) Cloud Call (Barntar) (1pts) Command (Bull - Barntar) (2pts) Rain (Orlanth) (1pts) Melee Attacks: Small Shield 45% 1D3+1D4 SR 8 8/8 HP 1H Short Spear 30% 1D6+1+1D4 SR 7 10/10 HP Fist 60% 1D3+1D4 SR 9 0/0 HP Dagger 40% 1D4+2+1D4 SR 9 3/6 HP Sickle 40% 1D6+1+1D4 SR 8 6/6 HP Broadsword 40% 1D8+1+1D4 SR 7 12/12 HP Ranged Attacks: Sling 45% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: History: 60 Lunars Foodstuffs and livestock worth 120 L cultural weapons sickle hammer two draft oxen composite helm (3 pts. protection) Fire-hardened antler for flint knapping
** Dortos Bormi ** Runes: Movement Man Air Homeland: Sartar, Occupation: Farmer (Fixed), Initiate of Cult: Barntar STR: 18, CON: 14, SIZ: 14, DEX: 11, INT: 18, POW: 13, CHA: 11, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 80%, Fear (Dragons) 60%, Devotion (Orlanth) 60%, Love (Namoldin Clan) 60%, Loyalty (Malani Tribe) 30%, Loyalty (Tree Triarchy) 60%, Reputation 15%, Cults: Barntar - Initiate - Rune Points: 3 Orlanth Thunderous - Initiate Rune Points: 1 Runes: Water 10%, Fire/Sky 30%, Air 70%, Earth 40%, Death 40%, Disorder 50%, Movement 75%, Man 75%, Fertility 60%, Illusion 30%, Harmony 50%, Beast 25%, Truth 70%, Stasis 25%, Skills: Farm 110%, Speak (Heortling) 60%, Fist 60%, Homeland Lore (Namoldin Tula) 60%, Orate 50%, Ride (Horse) 50%, Manage Household 50%, Ride (Horse) 50%, Jump 48%, Climb 45%, Sling 45%, Medium Shield 45%, Small Shield 45%, Scan 45% Spirit Magic: Heal (2pts), Vigor (2pts), Repair (2pts), Detect Enemies (1pts) Rune Spells: Tame Bull (Barntar) (1pts), Cloud Call (Barntar) (1pts), Command (Bull - Barntar) (2pts), Rain (Orlanth) (1pts) Attacks: Small Shield 45% 1D3+1D4 SR 8 8/8 HP 1H Short Spear 30% 1D6+1+1D4 SR 7 10/10 HP Fist 60% 1D3+1D4 SR 9 0/0 HP Dagger 40% 1D4+2+1D4 SR 9 3/6 HP Sickle 40% 1D6+1+1D4 SR 8 6/6 HP Broadsword 40% 1D8+1+1D4 SR 7 12/12 HP Sling 45% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: History: 60 Lunars, Foodstuffs and livestock worth 120 L, cultural weapons, sickle, hammer, two draft oxen, composite helm (3 pts. protection), Fire-hardened antler for flint knapping,