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Egil
Full Character
Stat Block
--- Egil --- Runes: Death Movement Air Type: Player Character Homeland: Sartar Occupation: Military Officer Initiate of Cult: Orlanth Standard of Living: Free Income: 120 L Ransom: 700 L Description: Stats: Strength: 17 (85%) Constitution: 16 (80%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 10 (50%) Power: 11 (55%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Magic Points: 11 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Love (Individual) 60% Devotion (Orlanth) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 20% Fire/Sky 40% Power Runes: Man 50% Beast 50% Movement 95% Fertility 5% Death 95% Truth 50% Harmony 50% Illusion 50% Stasis 5% Disorder 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 56% Drive (Chariot) 10% Jump 44% Ride (Horse) 20% Ride (Horse) 25% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 40% Intrigue 20% Orate 50% Sing 35% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 30% Customs (Heortling) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Read/Write (Own Language) 10% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 30% Listen 25% Scan 35% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 50% 1H Hammer 20% 1H Mace 25% 1H Spear 50% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 45% Grapple 55% Greatsword 15% Kick 35% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 75% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 55% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 95% Small Shield 25% Spirit Magic: Heal (1pts) Mobility (1pts) Strength (1pts) Demoralize (1pts) Protection (1pts) Rune Spells: Wind Warp (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Fist 55% 1D3+1D6 SR 7 0/0 HP Sickle 75% 1D6+1+1D6 SR 6 6/6 HP Medium Shield 95% 1D4+1D6 SR 6 12/12 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Armor: as unit Weapory: as unit In fact, pretty much everything as unit, I guess.
** Egil ** Runes: Death Movement Air Homeland: Sartar, Occupation: Military Officer, Initiate of Cult: Orlanth STR: 17, CON: 16, SIZ: 17, DEX: 13, INT: 10, POW: 11, CHA: 14, Derived Stats: Damage Bonus: +1D6, Hit Points: 18, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Love (Individual) 60%, Devotion (Orlanth) 60%, Honor 60%, Reputation 10%, Love (Family) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 80%, Earth 20%, Man 50%, Beast 50%, Movement 95%, Death 95%, Truth 50%, Harmony 50%, Illusion 50%, Fertility 5%, Stasis 5%, Disorder 50%, Skills: Medium Shield 95%, Shortsword 75%, Dodge 56%, Speak (Heortling) 55%, Grapple 55%, Composite Bow 55%, 1H Spear 50%, Battle 50%, Orate 50%, 1H Axe 50%, Fist 45%, Climb 45%, Jump 44%, Intimidate 40% Spirit Magic: Strength (1pts), Demoralize (1pts), Protection (1pts), Heal (1pts), Mobility (1pts) Rune Spells: Wind Warp (1pts), Increase/Decrease Wind (1pts) Attacks: Medium Shield 95% 1D4+1D6 SR 6 12/12 HP Fist 55% 1D3+1D6 SR 7 0/0 HP Sickle 75% 1D6+1+1D6 SR 6 6/6 HP Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Armor: as unit, Weapory: as unit, In fact, pretty much everything as unit, I guess.,