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Nero
Full Character
Stat Block
--- Nero --- Runes: Movement Death Moon Type: Player Character Homeland: Prax: Sable Riders Occupation: Light Cavalry Initiate of Cult: Crimson Bat Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 16 (80%) Constitution: 13 (65%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 19 (95%) Charisma: 17 (85%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 19 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% **Cults: Crimson Bat - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 40% Moon 70% Power Runes: Death 75% Truth 50% Movement 75% Man 50% Stasis 25% Chaos 50% Harmony 50% Beast 50% Disorder 50% Illusion 50% Fertility 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 48% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Sable Antelope) 85% Ride (Sable) 50% Swim 25% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 25% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 25% Sing 35% Speak (Heortling) 0% Speak (Praxian) 65% Speak (Tradetalk) 25% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Crimson Bat) 40% Customs (Heortling) 0% Customs (Sable Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 20% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+15%)** Meditate 65% Prepare Corpse 25% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Crimson Bat) 35% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 70% Scan 45% Search 35% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 70% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 40% Fist 50% Grapple 40% Greatsword 20% Kick 30% Kopis 60% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 90% Crossbows 50% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 75% Small Shield 30% Rune Spells: MultiSpell (1pts) Discorporation (1pts) Mindblast (2pts) Absorption (1pts) Chaos Gift (2pts) Melee Attacks: Medium Shield 75% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 70% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Composite Bow 90% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Nero ** Runes: Movement Death Moon Homeland: Prax: Sable Riders, Occupation: Light Cavalry, Initiate of Cult: Crimson Bat STR: 16, CON: 13, SIZ: 16, DEX: 14, INT: 14, POW: 19, CHA: 17, Derived Stats: Hit Points: 15, Magic Points: 19, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Cults: Crimson Bat - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 40%, Moon 70%, Stasis 25%, Man 50%, Harmony 50%, Chaos 50%, Disorder 50%, Illusion 50%, Fertility 25%, Beast 50%, Truth 50%, Movement 75%, Death 75%, Skills: Composite Bow 90%, Ride (Sable Antelope) 85%, Medium Shield 75%, Listen 70%, 1H Spear 70%, Speak (Praxian) 65%, Meditate 65%, Kopis 60%, Spirit Combat 55%, Jump 52%, Climb 50%, Ride (Sable) 50%, Battle 50%, Fist 50% Rune Spells: Chaos Gift (2pts), MultiSpell (1pts), Discorporation (1pts), Mindblast (2pts), Absorption (1pts) Attacks: Medium Shield 75% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 70% 1D6+1+1D4 SR 5 10/10 HP Composite Bow 90% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,