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Nero Savage
Full Character
Stat Block
--- Nero Savage --- Runes: Disorder Fertility Moon Type: Player Character Homeland: Prax: Sable Riders Occupation: Priest Initiate of Cult: Seven Mothers Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 12 (60%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 18 (90%) Charisma: 16 (80%) Derived Stats: Magic Points: 18 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Devotion (any) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 15% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Air 50% Moon 80% Water 30% Power Runes: Illusion 50% Man 50% Death 15% Disorder 85% Beast 50% Harmony 15% Movement 50% Truth 50% Fertility 85% Stasis 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Sable Antelope) 60% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 30% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 30% Sing 60% Speak (Heortling) 0% Speak (New Pelorian) 30% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Sdfd) 40% Cult Lore (Seven Mothers) 35% Customs (Heortling) 0% Customs (Sable Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 30% Mineral Lore 15% Peaceful Cut 45% Plant Lore 15% Read/Write (Old Tarsh) 0% Read/Write (Fsdf) 20% Read/Write (New Pelorian) 35% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 40% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 75% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Fsdf) 40% Worship (Seven Mothers) 50% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 40% Lance 55% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 90% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 40% Small Shield 30% Spirit Magic: Sleep (0pts) Darkwall (0pts) Firearrow (0pts) Demoralize (0pts) Countermagic (0pts) Rune Spells: Summon Moon Elemental (1pts) Dismiss Moon Elemental (1pts) Summon Darkness Elemental (1pts) Mindblast (2pts) Regrow Limb (2pts) Melee Attacks: Lance 55% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 90% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Nero Savage ** Runes: Disorder Fertility Moon Homeland: Prax: Sable Riders, Occupation: Priest, Initiate of Cult: Seven Mothers STR: 12, CON: 14, SIZ: 15, DEX: 14, INT: 14, POW: 18, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Temple) 60%, Reputation 15%, Hate (Chaos) 60%, Love (Family) 60%, Devotion (any) 60%, Loyalty (Tribe) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Air 50%, Moon 80%, Water 30%, Man 50%, Illusion 50%, Beast 50%, Death 15%, Disorder 85%, Truth 50%, Harmony 15%, Movement 50%, Stasis 50%, Fertility 85%, Skills: Composite Bow 90%, Spirit Combat 75%, Speak (Praxian) 60%, Sing 60%, Ride (Sable Antelope) 60%, Lance 55%, Jump 52%, Worship (Seven Mothers) 50%, Climb 50%, Peaceful Cut 45%, Herd 45%, Dagger 40%, Medium Shield 40%, Fist 40% Spirit Magic: Demoralize (0pts), Countermagic (0pts), Sleep (0pts), Darkwall (0pts), Firearrow (0pts) Rune Spells: Mindblast (2pts), Regrow Limb (2pts), Summon Moon Elemental (1pts), Dismiss Moon Elemental (1pts), Summon Darkness Elemental (1pts) Attacks: Lance 55% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Composite Bow 90% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,