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NPC_1
Full Character
Stat Block
--- NPC_1 --- Runes: Movement Fertility Air Type: Player Character Homeland: Pelanda: Doblian (Urban) Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: NPC is Uncommitted and Self-Centered. They is a Common adventurer. (They/Them) Stats: Strength: 6 (30%) Constitution: 9 (45%) Size: 12 (60%) Dexterity: 11 (55%) Intelligence: 11 (55%) Power: 10 (50%) Charisma: 7 (35%) Derived Stats: Hit Points: 9 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Loyalty (Satrap) 60% Loyalty (Temple) 60% Devotion (Citygod) 60% Devotion (Orlanth) 60% Reputation 10% Loyalty (Tribe) 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Air 60% Moon 10% Earth 20% Fire/Sky 40% Power Runes: Fertility 75% Movement 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 53% Ride (Horse) 15% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 15% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 20% Sing 15% Speak (Heortling) 0% Speak (New Pelorian) 45% Speak (Stormspeech) 30% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Citygods) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Way) 25% Elder Race Lore (Elves) 5% Evaluate 20% Farm 10% First Aid 20% Game 20% Herd 20% Homeland Lore (Doblian) 30% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 50% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (New Pelorian) 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Streetwise 15% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 20% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 25% Sleight 10% **Perception (+0%)** Insight (Human) 30% Insight (Species) 20% Listen 25% Scan 35% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 30% 1H Spear 5% 2H Axe 5% 2H Hammer 15% 2H Mace 10% 2H Spear 25% Battle Axe 10% Broadsword 10% Dagger 15% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 20% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 30% Medium Shield 15% Small Shield 15% Spirit Magic: Detect Enemies (1pts) Heal (2pts) Mobility (1pts) Rune Spells: Increase/Decrease Wind (1pts) Melee Attacks: Heavy Mace 30% 1D8+2 SR 8 10/10 HP Large Shield 30% 1D6 SR 8 16/16 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** NPC_1 ** Runes: Movement Fertility Air Homeland: Pelanda: Doblian (Urban), Occupation: Farmer, Initiate of Cult: Orlanth STR: 6, CON: 9, SIZ: 12, DEX: 11, INT: 11, POW: 10, CHA: 7, Derived Stats: Magic Points: 10, Damage Bonus: 0, Hit Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Reputation 10%, Loyalty (Tribe) 60%, Loyalty (Satrap) 60%, Loyalty (Temple) 60%, Devotion (Citygod) 60%, Devotion (Orlanth) 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Air 60%, Moon 10%, Earth 20%, Fire/Sky 40%, Fertility 75%, Movement 75%, Skills: Jump 53%, Manage Household 50%, Climb 50%, Speak (New Pelorian) 45%, Scan 35%, Homeland Lore (Local) 30%, Insight (Human) 30%, Speak (Stormspeech) 30%, Large Shield 30%, Homeland Lore (Doblian) 30%, 1H Mace 30%, Fist 25%, 2H Spear 25%, Play Instrument 25% Spirit Magic: Mobility (1pts), Detect Enemies (1pts), Heal (2pts) Rune Spells: Increase/Decrease Wind (1pts) Attacks: Heavy Mace 30% 1D8+2 SR 8 10/10 HP Large Shield 30% 1D6 SR 8 16/16 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),