Author: Zurii_7w7
The Talari Talar is said to have been the first appointed to this caste. To him was given the Crown of Rulership and the right to command his brothers. Talari costumes always had a yellow crown, jewelry, and accoutrements of authority. Their hair is described as ‘long’ and ‘well-combed’. They are described as ‘sweet-smelling’ and their skin ‘without blemish’. The original talari had pale colored yellow skin, as they never performed menial labor in the Sun’s light. At least one spell refers to the ‘wives and lovers of the Talar’. The talari adjudicated disputes between the other castes and dealt with outsiders. They were leaders, many with the ability to force obedience upon members of other castes. Most followed the occupations of court noble, landholder, judge, merchant, and military commander. The latter were the strategists and senior tacticians, leading no less than a hundred horali which include five horali lieutenants and five sergeants. Their ranks are recorded as General, Major, and Minor.
This is the personal concept I have of a Rokari Zzaburi based on the limited official information available on how to create characters of this type. As a caste, the Zzaburi are subject to the rules of Rightness (https://basicroleplaying.org/topic/16321-piety-and-sorcerers/#comment-259008). Through caste restrictions, the Zzaburi earn Rightness points, which allow them to access caste powers. I believe that since the Rokari society has a strict caste system, using these castes as a foundation for character creation makes much more sense than using a homeland. After all, what truly influences a caste society is the education you receive based on your caste, not the place of your birth.
Statistic | Dice | Max |
---|---|---|
STR | 3d6 | 21 |
CON | 3d6 | 21 |
SIZ | 2d6+6 | 21 |
DEX | 3d6 | 21 |
INT | 2d6+6 | 21 |
POW | 3d6 | 21 |
CHA | 3d6 | 21 |
Hit Locations: Humanoids
Movement | Value |
---|---|
Ground | 8 |
Passion | Bonus |
---|---|
Loyalty (King) | +10% |
Loyalty (Talari) | +10% |
Hate (Hrestoli) | +10% |
Skill | Base | Bonus |
---|---|---|
Speak (Seshnegi) | 50 | +0% |
Speak (Tradetalk) | 20 | +0% |
Spirit Combat | 20 | +0% |
Customs (Seshnegi) | 25 | +0% |
Orate | 10 | +25% |
Broadsword | 10 | +15% |
2H Spear | 15 | +15% |
Ride | 5 | +15% |
Orate | 10 | +15% |
Insight | 20 | +10% |
Intrigue | 10 | +0% |