Pelanda: Carmania (Karmanoi) -----------

Thumbnail
Official Homeland

Author: Yngve Stolen


Rune: -----------

The Karmanoi are the warrior-aristocracy and former ruling houses of Carmania; descendants of Syranthir’s Ten Thousand and Pelandan nobles who were early allies against the Gloom.


Creation Notes

Carmanians typically have a +10% Runic Bonus to either Fire; Darkness; or Moon Runes. The Karmanoi are the landholding class administering their traditional lands under one of four Satraps, and overseen by the Lunar Governor of the Western Reaches.



Statistics

Statistic Dice Max
STR 3d6 21
CON 3d6 21
SIZ 2d6+6 21
DEX 3d6 21
INT 2d6+6 21
POW 3d6 21
CHA 3d6 21

Hit Locations: Humanoids


Movement Value
Ground 8

Passions

Passion Bonus
Loyalty (Chapter) +10%
Honor +10%
Devotion (Yanafal Tarnils) +10%

Skills

Skill Base Bonus
Homeland Lore (Carmania) 30 +0%
Customs (Carmanian) 25 +0%
Speak (Carmanian) 50 +0%
Cult Lore (Idovanus) 5 +10%
Read/Write (Carmanian) 0 +10%
Manage Household 10 +10%
Orate 10 +5%
Game 15 +10%
Broadsword 10 +10%
Ride (Horse) 5 +10%
1H Spear 5 +10%
Medium Shield 15 +5%
Dagger 15 +0%
Streetwise 5 +5%
Speak (New Pelorian) 0 +20%
Customs (Lunar Way) 0 +10%

Skill Choices

Choose between

Battle +10% --- OR ---- Evaluate +15%


Choose between

Library Use +15% --- OR ---- Play Instrument +15%


Choose between

Crossbows +10% --- OR ---- Intrigue +10%