band1 - Steve Coltman


bandits



Garasar Oath Blade of Lunar Tarsh

Heavy Infantry of Clan, Tribe. [View]


Cults
Initiate of Ernalda
/3 RP
Characteristics
Strength 10
Constitution 18
Size 14
Dexterity 11
Intelligence 17
Power 12
Charisma 13
Damage Bonus
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 7 7
L Arm 16-18 7 6
R Arm 13-15 7 6
Chest 12 7 8
Abdomen 9-11 7 7
L Leg 5-8 7 7
R Leg 1-4 7 7
Hit Points
HP
/19

Magic Points
MP
/12

Runes
Earth Earth 80%
Fertility Fertility 85%
Truth Truth 85%
Skills
Medium Shield 85%
Dance 85%
Dagger 85%
Battle 75%
Speak (New Pelorian) 70%
Composite Bow 50%
Scan 45%
Listen 45%
1H Spear 45%
Farm 45%
Magic
Spirit Magic
Ignite 1
Shimmer 5
Slow 1
Rune Spells
Absorption 1
Bless Champion 2
Bless Pregnancy 2
Weapons
Attack Skill Damage SR HP
Dagger 85% 1D4+2 9 6 / 6
Medium Shield 85% 1D4 8 12 / 12
Attack Skill Damage SR Range Special
Composite Bow 50% 1D8+1 3 100m

Erinyrsdottir of Lunar Tarsh

Heavy Infantry of Clan, Tribe. [View]


Cults
Initiate of Odayla
/3 RP
Characteristics
Strength 17
Constitution 14
Size 12
Dexterity 14
Intelligence 17
Power 14
Charisma 7
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 7 5
L Arm 16-18 7 4
R Arm 13-15 7 4
Chest 12 7 6
Abdomen 9-11 7 5
L Leg 5-8 7 5
R Leg 1-4 7 5
Hit Points
HP
/14

Magic Points
MP
/14

Runes
Air Air 80%
Moon Moon 70%
Beast Beast 85%
Fertility Fertility 85%
Skills
Medium Shield 95%
2H Spear 90%
Javelin 65%
Climb 60%
Speak (New Pelorian) 60%
Staff Sling 55%
Jump 52%
Large Shield 50%
Battle 50%
Fist 45%
Magic
Spirit Magic
Detect Life 1
Mobility 1
Protection 2
Slow 1
Speedart 1
Spirit Screen 4
Rune Spells
Bear's Skin 3
Bear's Strength 2
Claws 2
Weapons
Attack Skill Damage SR HP
Long Spear 90% 1D10+1+1D4 4 10 / 10
Medium Shield 95% 1D4+1D4 7 12 / 12
Attack Skill Damage SR Range Special
Thrown Javelin 65% 1D10+1D2 2 20m

Hedkormakt River-Born of Lunar Tarsh

Heavy Infantry of Clan, Tribe. [View]


Cults
Initiate of Auros
/3 RP
Characteristics
Strength 13
Constitution 9
Size 16
Dexterity 13
Intelligence 12
Power 8
Charisma 12
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 7 4
L Arm 16-18 7 3
R Arm 13-15 7 3
Chest 12 7 5
Abdomen 9-11 7 4
L Leg 5-8 7 4
R Leg 1-4 7 4
Hit Points
HP
/10

Magic Points
MP
/8

Runes
Darkness Darkness 80%
Fire/Sky Fire/Sky 80%
Harmony Harmony 85%
Skills
Cult Lore (Auros) 105%
Worship (Auros) 80%
Medium Shield 80%
1H Spear 75%
Speak (New Pelorian) 60%
Climb 45%
Jump 44%
Battle 40%
Javelin 40%
Listen 35%
Magic
Spirit Magic
Detect Magic 1
Heal 7
Protection 2
Rune Spells
Dismiss Water Elemental 1
Heal Wound 1
True Weapon 1
Weapons
Attack Skill Damage SR HP
1H Short Spear 75% 1D6+1+1D4 5 10 / 10
Medium Shield 80% 1D4+1D4 6 12 / 12
Attack Skill Damage SR Range Special
Thrown Javelin 40% 1D10+1D2 2 20m

Garg of Lunar Tarsh

Heavy Infantry of Clan, Tribe. [View]


Cults
Initiate of High King Elf
/3 RP
Characteristics
Strength 12
Constitution 13
Size 16
Dexterity 10
Intelligence 16
Power 17
Charisma 11
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 7 5
L Arm 16-18 7 4
R Arm 13-15 7 4
Chest 12 7 6
Abdomen 9-11 7 5
L Leg 5-8 7 5
R Leg 1-4 7 5
Hit Points
HP
/15

Magic Points
MP
/17

Runes
Earth Earth 80%
Moon Moon 70%
Harmony Harmony 85%
Skills
1H Mace 75%
Speak (New Pelorian) 65%
Large Shield 65%
Elf Bow 60%
Kopis 55%
Composite Bow 50%
Plant Lore 50%
Battle 50%
Intimidate 45%
Farm 45%
Magic
Spirit Magic
Befuddle 2
Spirit Screen 1
Strength 2
Summon 5
Rune Spells
Arrow Trance 1
Chameleon 2
Heal Body 3
Weapons
Attack Skill Damage SR HP
Heavy Mace 75% 1D8+2+1D4 7 10 / 10
Large Shield 65% 1D6+1D4 7 16 / 16
Attack Skill Damage SR Range Special
Composite Bow 50% 1D8+1 3 100m