test - Andrew Moreton




Lonyr of Sartar

Bandit of Clan, Tribe. [View]


Cults
Rune Lord of Telmor
/8 RP
Characteristics
Strength 14
Constitution 14
Size 16
Dexterity 16
Intelligence 14
Power 17
Charisma 11
Damage Bonus +1D4
SIZ SR 1
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 7 6
L Arm 16-18 7 5
R Arm 13-15 7 5
Chest 12 7 7
Abdomen 9-11 7 6
L Leg 5-8 7 6
R Leg 1-4 7 6
Hit Points
HP
/16

Magic Points
MP
/17

Runes
Air Air 70%
Moon Moon 90%
Beast Beast 95%
Movement Movement 95%
Skills
Spirit Combat 140%
Dagger 110%
Dodge 107%
Jump 98%
Survival 95%
Large Shield 90%
Climb 90%
Kick 70%
Fist 65%
Grapple 65%
Magic
Spirit Magic
Distraction 1
Ironhand 4
Second Sight 3
Shimmer 4
Rune Spells
Transform Self 2
Wolf's Head 1
Wolfhide 3
Wolfrunning 2
Weapons
Attack Skill Damage SR HP
Dagger 110% 1D4+2+1D4 6 6 / 6
Large Shield 90% 1D6+1D4 5 16 / 16
Attack Skill Damage SR Range Special
Light Crossbow 65% 2D4+2 1 100m

Arandasdottir of Sartar

Heavy Infantry of Clan, Tribe. [View]


Cults
Rune Lord of Yelmalio
/8 RP
Characteristics
Strength 12
Constitution 13
Size 18
Dexterity 13
Intelligence 19
Power 15
Charisma 11
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 9 5
L Arm 16-18 9 4
R Arm 13-15 9 4
Chest 12 9 6
Abdomen 9-11 9 5
L Leg 5-8 9 5
R Leg 1-4 9 5
Hit Points
HP
/15

Magic Points
MP
/15

Runes
Earth Earth 70%
Fire/Sky Fire/Sky 90%
Disorder Disorder 95%
Truth Truth 95%
Skills
Medium Shield 110%
Dagger 105%
1H Spear 95%
Javelin 90%
Celestial Lore 90%
Battle 90%
Sing 85%
Spirit Combat 75%
Scan 70%
Listen 70%
Magic
Spirit Magic
Coordination 2
Darkwall 2
Farsee 2
Repair 3
Rune Spells
Catseye 1
Sunbright 2
Weapons
Attack Skill Damage SR HP
Dagger 105% 1D4+2+1D4 7 6 / 6
Medium Shield 110% 1D4+1D4 6 12 / 12
Attack Skill Damage SR Range Special
Thrown Javelin 90% 1D10+1D2 2 20m

Ivarndessa Good-Ale of Sartar

Priest of Clan, Tribe. [View]


Cults
Rune Lord of Seven Mothers
/8 RP
Characteristics
Strength 13
Constitution 11
Size 16
Dexterity 13
Intelligence 17
Power 16
Charisma 14
Damage Bonus +1D4
SIZ SR 1
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 8 4
L Arm 16-18 8 3
R Arm 13-15 8 3
Chest 12 8 5
Abdomen 9-11 8 4
L Leg 5-8 8 4
R Leg 1-4 8 4
Hit Points
HP
/12

Magic Points
MP
/16

Runes
Fire/Sky Fire/Sky 70%
Moon Moon 90%
Death Death 95%
Truth Truth 95%
Skills
Sing 110%
Climb 85%
Medium Shield 85%
Jump 84%
Large Shield 80%
Fist 80%
Broadsword 80%
Homeland Lore (Local) 65%
Dagger 65%
Meditate 65%
Magic
Spirit Magic
Control 2
Darkwall 2
Detect Magic 1
Detect Spirit 1
Fireblade 4
Lightwall 2
Parry 4
Spell Matrix Enchantment 1
Rune Spells
Dismiss Air Elemental 1
Dismiss Fire Elemental 1
Reflection 1
Regrow Limb 2
Summon Air Elemental 1
Summon Darkness Elemental 1
Summon Moon Elemental 1
Summon Water Elemental 1
Weapons
Attack Skill Damage SR HP
Fist 80% 1D3+1D4 7 0 / 0
Medium Shield 85% 1D4+1D4 6 12 / 12
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 2 100m

Kanarsson of Sartar

Fisher of Clan, Tribe. [View]


Cults
Rune Lord of Telmor
/8 RP
Characteristics
Strength 12
Constitution 13
Size 16
Dexterity 19
Intelligence 16
Power 16
Charisma 14
Damage Bonus +1D4
SIZ SR 1
DEX SR 0
Hit Locations
Location Armor HP
Head 19-20 4 5
L Arm 16-18 4 4
R Arm 13-15 4 4
Chest 12 4 6
Abdomen 9-11 4 5
L Leg 5-8 4 5
R Leg 1-4 4 5
Hit Points
HP
/14

Magic Points
MP
/16

Runes
Air Air 70%
Fire/Sky Fire/Sky 70%
Water Water 90%
Beast Beast 95%
Truth Truth 95%
Skills
Spirit Combat 100%
Medium Shield 95%
Sing 90%
Climb 90%
Dodge 88%
Boat 85%
Sling 70%
Worship (Telmor ) 70%
Rock 70%
Jump 67%
Magic
Spirit Magic
Detect Trap 1
Detect Undead 1
Mobility 1
Shimmer 8
Spirit Screen 2
Summon 1
Rune Spells
Transform Self 2
Wolf's Head 1
Wolfhide 3
Wolfrunning 2
Weapons
Attack Skill Damage SR HP
Dagger 40% 1D4+2+1D4 5 6 / 6
Medium Shield 95% 1D4+1D4 4 12 / 12
Attack Skill Damage SR Range Special
Self Bow 65% 1D6+1 0 80m