NPC_7

Death Movement Air

Priest of Yellow Elf, Initiate of Vinga

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Created at 2024/11/19 by Inhiarashi


Description

NPC is Flippant and Fun. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 15 75%
Constitution 10 50%
Size 7 35%
Dexterity 14 70%
Intelligence 21 105%
Power 13 65%
Charisma 15 75%
Attributes
Rune Points (Vinga) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 9
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 80%
Fire/Sky Fire/Sky 40%
Death Death 85%
Movement Movement 85%
Plant Plant 10%
Rune Spells
Dark Walk Darkness Movement 1
Fearless Air 2
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (any) 60%
Hate (Mostali) 60%
Hate (Uz) 60%
Honor 60%
Loyalty (Forest) 60%
Reputation 23%
Spirit Magic
Demoralize 2
Disruption 1
Fanaticism 1
Heal 1
Mobility 1
Protection 1
Strength 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+15%)
Dance (10) 35%
Orate (10) 60%
Sing (25) 105%
Speak (Stormspeech) (0) 95%
Manipulation (+20%)
Conceal (20) 50%

Knowledge (+15%)
Cult Lore (Orlanth) (0) 60%
Elder Race Lore (Elves) (5) 30%
Manage Household (10) 35%
Plant Lore (50) 90%
Read/Write (Old Tarsh) (0) 25%

Magic (+5%)
Meditate (0) 20%
Worship (Orlanth) (0) 55%
Perception (+15%)
Elfsense (35) 60%
Ranged (+20%)

Melee (+20%)
Shield (+20%)
Large Shield (15) 60%
Stealth (+25%)
Move Quietly (25) 60%

Agility (+5%)
Boat (5) 10%
Climb (70) 75%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 35%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 60%
Sing (25) 105%
Speak (Heortling) (0) 0%
Speak (Stormspeech) (0) 95%
Manipulation (+20%)
Conceal (20) 50%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 25%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 60%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 30%
Evaluate (10) 25%
Farm (10) 25%
First Aid (25) 40%
Game (15) 30%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Elf) (25) 40%
Lore (Local) (0) 0%
Manage Household (10) 35%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (50) 90%
Read/Write (Old Tarsh) (0) 25%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+5%)
Meditate (0) 20%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (50) 55%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Elf Deity) (30) 35%
Worship (Orlanth) (0) 55%
Perception (+15%)
Elfsense (35) 60%
Insight (Species) (20) 35%
Listen (45) 60%
Scan (25) 40%
Search (25) 40%
Track (25) 40%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (30) 50%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (20) 40%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 60%
Medium Shield (15) 35%
Small Shield (25) 45%
Stealth (+25%)
Hide (25) 50%
Move Quietly (25) 60%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 45% Special 8
/0
Small Shield 45% 1D3 7
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 50% 1D8+1 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 3 /3
16-18 L Arm 6 2 /2
13-15 R Arm 6 2 /2
12 Chest 6 4 /4
9-11 Abdomen 6 3 /3
5-8 L Leg 6 3 /3
1-4 R Leg 6 3 /3
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods