Yandasdottir

Air Death Truth

Hunter of Durulz (Ducks), Initiate of Storm Bull

Thumbnail

Created at 2024/08/23 by paraducks


Description

Yandasdottir is Introverted and Straight Laced. She is a Heroic adventurer. (She/Her)


Add to my Roster Text Notes (0)
Characteristics
Strength 13 65%
Constitution 13 65%
Size 7 35%
Dexterity 13 65%
Intelligence 12 60%
Power 13 65%
Charisma 12 60%
Attributes
Rune Points (Storm Bull) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 12
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Fire/Sky Fire/Sky 40%
Moon Moon 60%
Death Death 85%
Truth Truth 85%
Rune Spells
Berserker Death Beast 2
Dismiss Air Elemental Air 1
Face Chaos Air Beast 1
Movement
Ground 5
Water 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Tribe) 60%
Reputation 11%
Spirit Magic
Dispel Magic 10
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Climb (40) 70%
Jump (39) 54%
Swim (80) 110%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 25%
Sing (10) 20%
Manipulation (+5%)
Conceal (5) 20%

Knowledge (+0%)
Alchemy (0) 25%
Animal Lore (5) 35%
Cult Lore (Storm Bull) (0) 35%
Farm (10) 30%
Herd (5) 15%
Lore (Local) (0) 10%

Magic (+5%)
Meditate (0) 10%
Sense Chaos (0) 50%
Spirit Combat (20) 50%
Worship (Storm Bull) (0) 25%
Perception (+0%)
Listen (25) 35%
Scan (25) 45%
Track (5) 45%
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 55%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Whip (5) 35%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Stealth (+10%)
Hide (10) 30%

Agility (+5%)
Boat (25) 35%
Climb (40) 70%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 54%
Ride (Horse) (0) 0%
Swim (80) 110%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (25) 25%
Intimidate (15) 25%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (50) 50%
Manipulation (+5%)
Conceal (5) 20%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 25%
Animal Lore (5) 35%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 35%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 10%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 10%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 50%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 25%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 45%
Search (25) 25%
Track (5) 45%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 55%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 35%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 30% Special 8
/0
Medium Shield 35% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 55% 1D10 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L