Jargor Wall

Harmony Death Air

Hunter of Gospodar, Initiate of Storm Bull

Thumbnail

Created at 2024/08/23 by paraducks


Description

Jargor Wall is Lascivious and Pensive. He is a Common adventurer. (He/Him)


Add to my Roster Text Notes (0)
Characteristics
Strength 18 90%
Constitution 11 55%
Size 10 50%
Dexterity 15 75%
Intelligence 13 65%
Power 14 70%
Charisma 9 45%
Attributes
Rune Points (Storm Bull) 1
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 11
Healing Rate 2
Magic Points 14
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 20%
Moon Moon 40%
Death Death 75%
Harmony Harmony 75%
Rune Spells
Dismiss Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Devotion (Storm Bull) 60%
Hate (Imperio) 60%
Honor 60%
Loyalty (Clan) 70%
Reputation 5%
Spirit Magic
Detect Enemies 1
Dispel Magic 1
Fanaticism 1
Protection 1
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 60%
Communication (+0%)
Dance (10) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Sing (10) 15%
Manipulation (+15%)
Conceal (5) 30%

Knowledge (+5%)
Animal Lore (5) 40%
Bureacracy (0) 15%
Cult Lore (Storm Bull) (0) 40%
First Aid (10) 20%
Manage Household (10) 40%

Magic (+5%)
Meditate (0) 10%
Sense Chaos (0) 40%
Spirit Combat (20) 40%
Worship (Storm Bull) (0) 25%
Perception (+5%)
Listen (25) 40%
Scan (25) 50%
Track (5) 40%
Ranged (+15%)
Crossbows (25) 90%
Pole Lasso (5) 30%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 40%
Broadsword (10) 35%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 55%
Stealth (+10%)
Hide (10) 30%

Agility (+10%)
Boat (5) 15%
Climb (40) 60%
Dodge (30) 40%
Drive (Chariot) (5) 15%
Jump (45) 55%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 10%
Sing (10) 15%
Speak (Comercial) (20) 20%
Speak (Heortling) (0) 0%
Speak (Skoldtio) (50) 50%
Manipulation (+15%)
Conceal (5) 30%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 40%
Battle (10) 15%
Bureacracy (0) 15%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 40%
Customs (Heortling) (0) 0%
Customs (Skoldtians) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 20%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 40%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 40%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 50%
Search (25) 30%
Track (5) 40%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 90%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 30%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 40%
Broadsword (10) 35%
Dagger (15) 30%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 55%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 40% 1D3+1D4 8
/0
Medium Shield 45% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 90% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L