Harsdottir

Movement Death Darkness

Entertainer of Great Trolls (Uzdo), Initiate of Seven Mothers

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Created at 2024/01/15 by Dan Hall


Description

Harsdottir is High Self Esteem and Lovely. She is a Common adventurer. (She/Her)


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Characteristics
Strength 22 110%
Constitution 15 75%
Size 28 140%
Dexterity 12 60%
Intelligence 7 35%
Power 16 80%
Charisma 7 35%
Attributes
Rune Points (Seven Mothers) 1
Damage Bonus +2D6
DEX Strike Rank 3
Hit Points 20
Healing Rate 3
Magic Points 16
Spirit Damage 1D6
SIZ Strike Rank 0
Runes
Darkness Darkness 70%
Earth Earth 20%
Moon Moon 40%
Death Death 75%
Movement Movement 75%
Rune Spells
Madness Moon 2
Movement
Ground 8
Passions & Reputation
Loyalty (Patron) 60%
Loyalty (Red Emperor) 60%
Reputation 10%
Spirit Magic
Ironhand 4
Strength 2
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Climb (40) 45%
Communication (-5%)
Dance (10) 45%
Orate (10) 15%
Sing (10) 55%
Speak (New Pelorian) (0) 50%
Manipulation (+5%)
Play Instrument (5) 50%

Knowledge (-5%)
Cult Lore (Seven Mothers) (0) 10%
Lore (Local) (0) 5%
Read/Write (New Pelorian) (0) 10%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (30) 45%
Worship (Seven Mothers) (0) 25%
Perception (-5%)
Insight (Human) (20) 25%
Ranged (+5%)

Melee (+5%)
Quarterstaff (15) 30%
Shield (+5%)
Stealth (-25%)

Agility (-5%)
Boat (5) 0%
Climb (40) 45%
Dodge (24) 19%
Drive (Chariot) (5) 0%
Jump (36) 31%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 45%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (25) 20%
Intrigue (5) 0%
Orate (10) 15%
Sing (10) 55%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (0) 50%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 50%
Sleight (10) 15%

Knowledge (-5%)
Alchemy (0) 0%
Animal Lore (5) 0%
Battle (10) 5%
Bureacracy (0) 0%
Celestial Lore (5) 0%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 10%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 0%
Evaluate (10) 5%
Farm (10) 5%
First Aid (10) 5%
Game (15) 10%
Herd (5) 0%
Homeland Lore (Local) (30) 25%
Library Use (0) 0%
Lore (Local) (0) 5%
Lore (Troll) (25) 20%
Manage Household (10) 5%
Mineral Lore (5) 0%
Peaceful Cut (10) 5%
Plant Lore (5) 0%
Read/Write (New Pelorian) (0) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 10%
Treat Disease (5) 0%
Treat Poison (5) 0%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (30) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 25%
Perception (-5%)
Darksense Scan (25) 20%
Darksense Search (25) 20%
Insight (Human) (20) 25%
Insight (Species) (20) 15%
Listen (35) 30%
Scan (25) 20%
Search (25) 20%
Track (5) 0%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (20) 25%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (25) 30%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (20) 25%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 30%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (25) 30%
Medium Shield (15) 20%
Small Shield (15) 20%
Stealth (-25%)
Hide (20) -5%
Move Quietly (20) -5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 30% Special+2D6 7
/0
Large Shield 30% 1D6+2D6 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 7 /7
16-18 L Arm 0 6 /6
13-15 R Arm 0 6 /6
12 Chest 0 8 /8
9-11 Abdomen 0 7 /7
5-8 L Leg 0 7 /7
1-4 R Leg 0 7 /7
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate