Kenvale Wily

Fertility Illusion Earth

Farmer of Esrolia, Initiate of Ernalda

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Created at 2023/12/11 by José María Martínez


Description

Kenvale Wily is Strident and Mischievous. She is a Aleatorio adventurer. (She/Her)


Text Notes (0)
Characteristics
Strength 16 80%
Constitution 14 70%
Size 15 75%
Dexterity 15 75%
Intelligence 15 75%
Power 15 75%
Charisma 14 70%
Attributes
Rune Points (Ernalda) 1
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 40%
Earth Earth 70%
Fire/Sky Fire/Sky 20%
Fertility Fertility 75%
Illusion Illusion 75%
Rune Spells
Regrow Limb Fertility Movement Moon 2
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (City) 60%
Loyalty (Clan) 60%
Loyalty (High Priestess) 60%
Reputation 10%
Spirit Magic
Heal 2
Ignite 1
Shimmer 2
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Jump (45) 70%
Communication (+5%)
Bargain (5) 15%
Dance (10) 75%
Intimidate (15) 30%
Intrigue (5) 15%
Sing (10) 40%
Speak (Tradetalk) (0) 25%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore (Ernalda) (0) 20%
Farm (10) 40%
First Aid (10) 30%
Herd (5) 25%
Lore (Plant) (0) 20%
Manage Household (10) 45%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 40%
Worship (Ernalda) (0) 25%
Perception (+5%)
Scan (25) 40%
Ranged (+10%)
Self Bow (5) 25%
Thrown Axe (10) 30%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 60%
Rapier (5) 25%
Shield (+10%)
Large Shield (15) 45%
Medium Shield (15) 40%
Small Shield (15) 55%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 70%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 15%
Charm (15) 20%
Dance (10) 75%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 15%
Orate (10) 15%
Sing (10) 40%
Speak (Esrolian) (50) 55%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 25%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Ernalda) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Esrolian) (25) 30%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 40%
First Aid (10) 30%
Game (15) 20%
Herd (5) 25%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Plant) (0) 20%
Manage Household (10) 45%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Ernalda) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 25%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 30%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 60%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 25%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 45%
Medium Shield (15) 40%
Small Shield (15) 55%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 60% 1D8+2+1D4 6
/8
Small Shield 55% 1D3+1D4 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)