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Death Man Air

Heavy Cavalry of Seshnela Talari, Initiate of Invisible God

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Created at 2023/12/03 by stahlbloodedsword


Description

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Characteristics
Strength 18 90%
Constitution 14 70%
Size 16 80%
Dexterity 10 50%
Intelligence 15 75%
Power 14 70%
Charisma 15 75%
Attributes
Rune Points (Invisible God) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 15
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 70%
Earth Earth 40%
Water Water 60%
Death Death 75%
Man Man 75%
Truth Truth 60%
Movement
Ground 8
Passions & Reputation
Hate (Broos) 80%
Honor 80%
Loyalty (Rey) 60%
Loyalty (Señor) 80%
Loyalty (Zzaburi) 60%
Reputation 10%
Spirit Magic
Protection 3
Strength 0
Details
Standard of Living Noble
Income 200 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Caballo) (5) 80%
Communication (+5%)
Dance (10) 25%
Intrigue (5) 15%
Sing (10) 35%
Speak (Lengua Comercial) (0) 15%
Manipulation (+10%)
Play Instrument (5) 20%

Knowledge (+5%)
Battle (10) 55%
Cult Lore (Invisible God) (0) 35%
Evaluate (10) 25%
First Aid (10) 35%
Manage Household (10) 25%

Magic (+5%)
Spirit Combat (20) 35%
Worship (Invisible God) (0) 45%
Perception (+5%)
Insight (Propia) (20) 35%
Listen (25) 50%
Scan (25) 50%
Ranged (+10%)
Javelin (10) 50%

Melee (+10%)
1H Mace (15) 50%
Broadsword (10) 85%
Greatsword (5) 35%
Lance (5) 80%
Shield (+10%)
Medium Shield (15) 90%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (16) 21%
Drive (Chariot) (5) 10%
Jump (24) 29%
Ride (Horse) (5) 10%
Ride (Caballo) (5) 80%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 25%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 15%
Orate (10) 15%
Sing (10) 35%
Speak (Lengua Comercial) (0) 15%
Speak (Seshnegano) (50) 55%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 20%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 55%
Celestial Lore (5) 10%
Cult Lore (Invisible God) (0) 35%
Customs (Seshnela) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 25%
Farm (10) 15%
First Aid (10) 35%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Spirit Combat (20) 35%
Worship (Invisible God) (0) 45%
Perception (+5%)
Insight (Species) (20) 25%
Insight (Propia) (20) 35%
Listen (25) 50%
Scan (25) 50%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 50%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 50%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 85%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 35%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 80%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 90%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 85% 1D8+1+1D6 6
/12
Lance 80% 1D10+1+1D6 4
/10
Medium Shield 90% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 50% 1D10+1D3 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 5 4 /4
13-15 R Arm 5 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 5 5 /5
1-4 R Leg 5 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coin
War booty worth 2xD100 L